Updated README.
authorPhilipp Wiesemann <philipp.wiesemann@arcor.de>
Fri, 15 Aug 2014 23:18:57 +0200
changeset 9065c8a8b11fd0ad
parent 9064 428bff5bf38a
child 9066 c2af3ff967cc
Updated README.
docs/README-android.md
     1.1 --- a/docs/README-android.md	Fri Aug 15 23:13:51 2014 +0200
     1.2 +++ b/docs/README-android.md	Fri Aug 15 23:18:57 2014 +0200
     1.3 @@ -128,7 +128,7 @@
     1.4     export NDK_MODULE_PATH="$PWD"/..
     1.5  
     1.6  5. Edit <project>/src/org/libsdl/app/SDLActivity.java and remove the call to
     1.7 -   System.loadLibrary("SDL2") line 42.
     1.8 +   System.loadLibrary("SDL2").
     1.9  6. Run 'ndk-build' (a script provided by the NDK). This compiles the C source
    1.10  
    1.11  
    1.12 @@ -151,7 +151,7 @@
    1.13      
    1.14      import org.libsdl.app.SDLActivity; 
    1.15      
    1.16 -    /* 
    1.17 +    /**
    1.18       * A sample wrapper class that just calls SDLActivity 
    1.19       */ 
    1.20      
    1.21 @@ -232,7 +232,7 @@
    1.22  do so by creating them using SDL functions. This way, the required attach/detach
    1.23  handling is managed by SDL automagically. If you have threads created by other
    1.24  means and they make calls to SDL functions, make sure that you call
    1.25 -Android_JNI_SetupThread before doing anything else otherwise SDL will attach
    1.26 +Android_JNI_SetupThread() before doing anything else otherwise SDL will attach
    1.27  your thread automatically anyway (when you make an SDL call), but it'll never
    1.28  detach it.
    1.29  
    1.30 @@ -268,7 +268,7 @@
    1.31   * Select the Android -> Android Project wizard and click Next
    1.32   * Enter the name you'd like your project to have
    1.33   * Select "Create project from existing source" and browse for your project directory
    1.34 - * Make sure the Build Target is set to Android 2.0
    1.35 + * Make sure the Build Target is set to Android 3.1 (API 12)
    1.36   * Click Finish
    1.37  
    1.38