PSP: Fixed returning success for unsupported SDL_SetTextureColorMod().
Partially fixes Bugzilla #3298.
1.1 --- a/src/render/psp/SDL_render_psp.c Fri Apr 01 21:11:31 2016 +0200
1.2 +++ b/src/render/psp/SDL_render_psp.c Fri Apr 01 21:12:37 2016 +0200
1.3 @@ -50,6 +50,8 @@
1.4 static void PSP_WindowEvent(SDL_Renderer * renderer,
1.5 const SDL_WindowEvent *event);
1.6 static int PSP_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
1.7 +static int PSP_SetTextureColorMod(SDL_Renderer * renderer,
1.8 + SDL_Texture * texture);
1.9 static int PSP_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
1.10 const SDL_Rect * rect, const void *pixels,
1.11 int pitch);
1.12 @@ -359,6 +361,7 @@
1.13
1.14 renderer->WindowEvent = PSP_WindowEvent;
1.15 renderer->CreateTexture = PSP_CreateTexture;
1.16 + renderer->SetTextureColorMod = PSP_SetTextureColorMod;
1.17 renderer->UpdateTexture = PSP_UpdateTexture;
1.18 renderer->LockTexture = PSP_LockTexture;
1.19 renderer->UnlockTexture = PSP_UnlockTexture;
1.20 @@ -501,6 +504,11 @@
1.21 return 0;
1.22 }
1.23
1.24 +static int
1.25 +PSP_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
1.26 +{
1.27 + return SDL_Unsupported();
1.28 +}
1.29
1.30 void
1.31 TextureActivate(SDL_Texture * texture)