Skip to content

Commit

Permalink
Added support for new mouse APIs in iOS 13.4
Browse files Browse the repository at this point in the history
  • Loading branch information
slouken committed Apr 13, 2020
1 parent e96b05c commit e5d3629
Show file tree
Hide file tree
Showing 3 changed files with 137 additions and 66 deletions.
2 changes: 2 additions & 0 deletions Xcode-iOS/Test/Info.plist
Expand Up @@ -24,5 +24,7 @@
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict>
</plist>
8 changes: 8 additions & 0 deletions src/video/uikit/SDL_uikitview.h
Expand Up @@ -25,12 +25,20 @@

#include "SDL_touch.h"

#ifdef __IPHONE_13_4
@interface SDL_uikitview : UIView <UIPointerInteractionDelegate>
#else
@interface SDL_uikitview : UIView
#endif

- (instancetype)initWithFrame:(CGRect)frame;

- (void)setSDLWindow:(SDL_Window *)window;

#ifdef __IPHONE_13_4
- (UIPointerRegion *)pointerInteraction:(UIPointerInteraction *)interaction regionForRequest:(UIPointerRegionRequest *)request defaultRegion:(UIPointerRegion *)defaultRegion API_AVAILABLE(ios(13.4));
#endif

- (CGPoint)touchLocation:(UITouch *)touch shouldNormalize:(BOOL)normalize;
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
Expand Down
193 changes: 127 additions & 66 deletions src/video/uikit/SDL_uikitview.m
Expand Up @@ -75,6 +75,12 @@ - (instancetype)initWithFrame:(CGRect)frame
self.multipleTouchEnabled = YES;
SDL_AddTouch(directTouchId, SDL_TOUCH_DEVICE_DIRECT, "");
#endif

#ifdef __IPHONE_13_4
if (@available(iOS 13.4, *)) {
[self addInteraction:[[UIPointerInteraction alloc] initWithDelegate:self]];
}
#endif
}

return self;
Expand Down Expand Up @@ -136,6 +142,21 @@ - (void)setSDLWindow:(SDL_Window *)window
sdlwindow = window;
}

#ifdef __IPHONE_13_4
- (UIPointerRegion *)pointerInteraction:(UIPointerInteraction *)interaction regionForRequest:(UIPointerRegionRequest *)request defaultRegion:(UIPointerRegion *)defaultRegion API_AVAILABLE(ios(13.4)){
if (request != nil) {
CGPoint origin = self.bounds.origin;
CGPoint point = request.location;

point.x -= origin.x;
point.y -= origin.y;

SDL_SendMouseMotion(sdlwindow, 0, 0, (int)point.x, (int)point.y);
}
return defaultRegion;
}
#endif /* __IPHONE_13_4 */

- (SDL_TouchDeviceType)touchTypeForTouch:(UITouch *)touch
{
#ifdef __IPHONE_9_0
Expand Down Expand Up @@ -187,38 +208,64 @@ - (float)pressureForTouch:(UITouch *)touch
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
for (UITouch *touch in touches) {
SDL_TouchDeviceType touchType = [self touchTypeForTouch:touch];
SDL_TouchID touchId = [self touchIdForType:touchType];
float pressure = [self pressureForTouch:touch];

if (SDL_AddTouch(touchId, touchType, "") < 0) {
continue;
BOOL handled = NO;

#ifdef __IPHONE_13_4
if (@available(iOS 13.4, *)) {
if (touch.type == UITouchTypeIndirectPointer) {
/* FIXME: How can we tell the difference between left and right button clicks? */
SDL_SendMouseButton(sdlwindow, 0, SDL_PRESSED, SDL_BUTTON_LEFT);
handled = YES;
}
}
#endif
if (!handled) {
SDL_TouchDeviceType touchType = [self touchTypeForTouch:touch];
SDL_TouchID touchId = [self touchIdForType:touchType];
float pressure = [self pressureForTouch:touch];

if (SDL_AddTouch(touchId, touchType, "") < 0) {
continue;
}

/* FIXME, need to send: int clicks = (int) touch.tapCount; ? */
/* FIXME, need to send: int clicks = (int) touch.tapCount; ? */

CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES];
SDL_SendTouch(touchId, (SDL_FingerID)((size_t)touch), sdlwindow,
SDL_TRUE, locationInView.x, locationInView.y, pressure);
CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES];
SDL_SendTouch(touchId, (SDL_FingerID)((size_t)touch), sdlwindow,
SDL_TRUE, locationInView.x, locationInView.y, pressure);
}
}
}

- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
for (UITouch *touch in touches) {
SDL_TouchDeviceType touchType = [self touchTypeForTouch:touch];
SDL_TouchID touchId = [self touchIdForType:touchType];
float pressure = [self pressureForTouch:touch];

if (SDL_AddTouch(touchId, touchType, "") < 0) {
continue;
BOOL handled = NO;

#ifdef __IPHONE_13_4
if (@available(iOS 13.4, *)) {
if (touch.type == UITouchTypeIndirectPointer) {
/* FIXME: How can we tell the difference between left and right button clicks? */
SDL_SendMouseButton(sdlwindow, 0, SDL_RELEASED, SDL_BUTTON_LEFT);
handled = YES;
}
}
#endif
if (!handled) {
SDL_TouchDeviceType touchType = [self touchTypeForTouch:touch];
SDL_TouchID touchId = [self touchIdForType:touchType];
float pressure = [self pressureForTouch:touch];

/* FIXME, need to send: int clicks = (int) touch.tapCount; ? */
if (SDL_AddTouch(touchId, touchType, "") < 0) {
continue;
}

/* FIXME, need to send: int clicks = (int) touch.tapCount; ? */

CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES];
SDL_SendTouch(touchId, (SDL_FingerID)((size_t)touch), sdlwindow,
SDL_FALSE, locationInView.x, locationInView.y, pressure);
CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES];
SDL_SendTouch(touchId, (SDL_FingerID)((size_t)touch), sdlwindow,
SDL_FALSE, locationInView.x, locationInView.y, pressure);
}
}
}

Expand All @@ -230,79 +277,93 @@ - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
for (UITouch *touch in touches) {
SDL_TouchDeviceType touchType = [self touchTypeForTouch:touch];
SDL_TouchID touchId = [self touchIdForType:touchType];
float pressure = [self pressureForTouch:touch];
BOOL handled = NO;

if (SDL_AddTouch(touchId, touchType, "") < 0) {
continue;
#ifdef __IPHONE_13_4
if (@available(iOS 13.4, *)) {
if (touch.type == UITouchTypeIndirectPointer) {
/* Already handled in pointerInteraction callback */
handled = YES;
}
}
#endif
if (!handled) {
SDL_TouchDeviceType touchType = [self touchTypeForTouch:touch];
SDL_TouchID touchId = [self touchIdForType:touchType];
float pressure = [self pressureForTouch:touch];

if (SDL_AddTouch(touchId, touchType, "") < 0) {
continue;
}

CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES];
SDL_SendTouchMotion(touchId, (SDL_FingerID)((size_t)touch), sdlwindow,
locationInView.x, locationInView.y, pressure);
CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES];
SDL_SendTouchMotion(touchId, (SDL_FingerID)((size_t)touch), sdlwindow,
locationInView.x, locationInView.y, pressure);
}
}
}

#if TARGET_OS_TV || defined(__IPHONE_9_1)
- (SDL_Scancode)scancodeFromPress:(UIPress*)press
{
#ifdef __IPHONE_13_4
if (press.key != nil) {
return (SDL_Scancode)press.key.keyCode;
}
#endif

/* Presses from Apple TV remote */
if (!SDL_AppleTVRemoteOpenedAsJoystick) {
switch (press.type) {
case UIPressTypeUpArrow:
return SDL_SCANCODE_UP;
case UIPressTypeDownArrow:
return SDL_SCANCODE_DOWN;
case UIPressTypeLeftArrow:
return SDL_SCANCODE_LEFT;
case UIPressTypeRightArrow:
return SDL_SCANCODE_RIGHT;
case UIPressTypeSelect:
/* HIG says: "primary button behavior" */
return SDL_SCANCODE_RETURN;
case UIPressTypeMenu:
/* HIG says: "returns to previous screen" */
return SDL_SCANCODE_ESCAPE;
case UIPressTypePlayPause:
/* HIG says: "secondary button behavior" */
return SDL_SCANCODE_PAUSE;
default:
break;
}
}

/* Presses from Apple TV remote */
if (!SDL_AppleTVRemoteOpenedAsJoystick) {
switch (press.type) {
case UIPressTypeUpArrow:
return SDL_SCANCODE_UP;
case UIPressTypeDownArrow:
return SDL_SCANCODE_DOWN;
case UIPressTypeLeftArrow:
return SDL_SCANCODE_LEFT;
case UIPressTypeRightArrow:
return SDL_SCANCODE_RIGHT;
case UIPressTypeSelect:
/* HIG says: "primary button behavior" */
return SDL_SCANCODE_RETURN;
case UIPressTypeMenu:
/* HIG says: "returns to previous screen" */
return SDL_SCANCODE_ESCAPE;
case UIPressTypePlayPause:
/* HIG says: "secondary button behavior" */
return SDL_SCANCODE_PAUSE;
default:
break;
}
}

return SDL_SCANCODE_UNKNOWN;
return SDL_SCANCODE_UNKNOWN;
}

- (void)pressesBegan:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event
{
for (UIPress *press in presses) {
SDL_Scancode scancode = [self scancodeFromPress:press];
SDL_SendKeyboardKey(SDL_PRESSED, scancode);
}
for (UIPress *press in presses) {
SDL_Scancode scancode = [self scancodeFromPress:press];
SDL_SendKeyboardKey(SDL_PRESSED, scancode);
}
[super pressesBegan:presses withEvent:event];
}

- (void)pressesEnded:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event
{
for (UIPress *press in presses) {
SDL_Scancode scancode = [self scancodeFromPress:press];
SDL_SendKeyboardKey(SDL_RELEASED, scancode);
}
for (UIPress *press in presses) {
SDL_Scancode scancode = [self scancodeFromPress:press];
SDL_SendKeyboardKey(SDL_RELEASED, scancode);
}
[super pressesEnded:presses withEvent:event];
}

- (void)pressesCancelled:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event
{
for (UIPress *press in presses) {
SDL_Scancode scancode = [self scancodeFromPress:press];
SDL_SendKeyboardKey(SDL_RELEASED, scancode);
}
for (UIPress *press in presses) {
SDL_Scancode scancode = [self scancodeFromPress:press];
SDL_SendKeyboardKey(SDL_RELEASED, scancode);
}
[super pressesCancelled:presses withEvent:event];
}

Expand Down

0 comments on commit e5d3629

Please sign in to comment.