Icons with translucency are implemented
authorSam Lantinga <slouken@libsdl.org>
Sat, 03 Jan 2009 07:16:57 +0000
changeset 2977a0f4ffd9c2ae
parent 2976 c250fb52ceb8
child 2978 4c9130d66e2c
Icons with translucency are implemented
Reminder to finish off multi-display support
TODO
     1.1 --- a/TODO	Sat Jan 03 06:15:58 2009 +0000
     1.2 +++ b/TODO	Sat Jan 03 07:16:57 2009 +0000
     1.3 @@ -4,9 +4,10 @@
     1.4   * Implement YUV texture support
     1.5     - in progress, software support is done, Ryan is working on OpenGL shaders
     1.6   * Implement desktop video mode change notification?
     1.7 - * Implement icon support (with translucency?)
     1.8   * Add diagonal line clipping to SDL_IntersectRectAndLine()
     1.9   * Add OpenGL 3.0 context support
    1.10 + * Finish multiple display support
    1.11 + * Open windows on display that is selected when creating a window
    1.12   * Verify mouse grab support
    1.13   * Properly handle mouse grab with Vista DPI scaling
    1.14   * Make sure the mouse is where it's supposed to be when un-grabbed