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WinRT: removed a now-complete TODO comment regarding Direct3D 11
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DavidLudwig committed Nov 29, 2013
1 parent b6f80d8 commit 6792594
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1 change: 0 additions & 1 deletion include/SDL_config_winrt.h
Expand Up @@ -175,7 +175,6 @@ typedef unsigned int uintptr_t;
//#define SDL_VIDEO_OPENGL_EGL 1
#endif

// TODO, WinRT: Get a Direct3D 11 based renderer working in SDL.
/* Enable appropriate renderer(s) */
#define SDL_VIDEO_RENDER_D3D11 1

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