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Implemented RenderReadPixels() and RenderWritePixels() for GDI renderer.
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slouken committed Dec 7, 2009
1 parent 22c85dd commit 45ad690
Showing 1 changed file with 159 additions and 62 deletions.
221 changes: 159 additions & 62 deletions src/video/win32/SDL_gdirender.c
Expand Up @@ -67,6 +67,10 @@ static int GDI_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2,
static int GDI_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect);
static int GDI_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * srcrect, const SDL_Rect * dstrect);
static int GDI_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, void * pixels, int pitch);
static int GDI_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, const void * pixels, int pitch);
static void GDI_RenderPresent(SDL_Renderer * renderer);
static void GDI_DestroyTexture(SDL_Renderer * renderer,
SDL_Texture * texture);
Expand Down Expand Up @@ -192,6 +196,8 @@ GDI_CreateRenderer(SDL_Window * window, Uint32 flags)
renderer->RenderLine = GDI_RenderLine;
renderer->RenderFill = GDI_RenderFill;
renderer->RenderCopy = GDI_RenderCopy;
renderer->RenderReadPixels = GDI_RenderReadPixels;
renderer->RenderWritePixels = GDI_RenderWritePixels;
renderer->RenderPresent = GDI_RenderPresent;
renderer->DestroyTexture = GDI_DestroyTexture;
renderer->DestroyRenderer = GDI_DestroyRenderer;
Expand Down Expand Up @@ -297,6 +303,72 @@ GDI_DisplayModeChanged(SDL_Renderer * renderer)
return 0;
}

static HBITMAP
GDI_CreateDIBSection(HDC hdc, int w, int h, int pitch, Uint32 format,
HPALETTE * hpal, void ** pixels)
{
int bmi_size;
LPBITMAPINFO bmi;

bmi_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD);
bmi = (LPBITMAPINFO) SDL_calloc(1, bmi_size);
if (!bmi) {
SDL_OutOfMemory();
return NULL;
}
bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmi->bmiHeader.biWidth = w;
bmi->bmiHeader.biHeight = -h; /* topdown bitmap */
bmi->bmiHeader.biPlanes = 1;
bmi->bmiHeader.biSizeImage = h * pitch;
bmi->bmiHeader.biXPelsPerMeter = 0;
bmi->bmiHeader.biYPelsPerMeter = 0;
bmi->bmiHeader.biClrUsed = 0;
bmi->bmiHeader.biClrImportant = 0;
bmi->bmiHeader.biBitCount = SDL_BYTESPERPIXEL(format) * 8;
if (SDL_ISPIXELFORMAT_INDEXED(format)) {
bmi->bmiHeader.biCompression = BI_RGB;
if (hpal) {
int i, ncolors;
LOGPALETTE *palette;

ncolors = (1 << SDL_BITSPERPIXEL(format));
palette =
(LOGPALETTE *) SDL_malloc(sizeof(*palette) +
ncolors * sizeof(PALETTEENTRY));
if (!palette) {
SDL_free(bmi);
SDL_OutOfMemory();
return NULL;
}
palette->palVersion = 0x300;
palette->palNumEntries = ncolors;
for (i = 0; i < ncolors; ++i) {
palette->palPalEntry[i].peRed = 0xFF;
palette->palPalEntry[i].peGreen = 0xFF;
palette->palPalEntry[i].peBlue = 0xFF;
palette->palPalEntry[i].peFlags = 0;
}
*hpal = CreatePalette(palette);
SDL_free(palette);
}
} else {
int bpp;
Uint32 Rmask, Gmask, Bmask, Amask;

bmi->bmiHeader.biCompression = BI_BITFIELDS;
SDL_PixelFormatEnumToMasks(format, &bpp, &Rmask, &Gmask, &Bmask,
&Amask);
((Uint32 *) bmi->bmiColors)[0] = Rmask;
((Uint32 *) bmi->bmiColors)[1] = Gmask;
((Uint32 *) bmi->bmiColors)[2] = Bmask;
if (hpal) {
*hpal = NULL;
}
}
return CreateDIBSection(hdc, bmi, DIB_RGB_COLORS, pixels, NULL, 0);
}

static int
GDI_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
Expand Down Expand Up @@ -327,69 +399,13 @@ GDI_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)

if (data->yuv || texture->access == SDL_TEXTUREACCESS_STREAMING
|| texture->format != display->current_mode.format) {
int bmi_size;
LPBITMAPINFO bmi;

bmi_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD);
bmi = (LPBITMAPINFO) SDL_calloc(1, bmi_size);
if (!bmi) {
SDL_OutOfMemory();
return -1;
}
bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmi->bmiHeader.biWidth = texture->w;
bmi->bmiHeader.biHeight = -texture->h; /* topdown bitmap */
bmi->bmiHeader.biPlanes = 1;
bmi->bmiHeader.biSizeImage = texture->h * data->pitch;
bmi->bmiHeader.biXPelsPerMeter = 0;
bmi->bmiHeader.biYPelsPerMeter = 0;
bmi->bmiHeader.biClrUsed = 0;
bmi->bmiHeader.biClrImportant = 0;
bmi->bmiHeader.biBitCount = SDL_BYTESPERPIXEL(data->format) * 8;
if (SDL_ISPIXELFORMAT_INDEXED(data->format)) {
int i, ncolors;
LOGPALETTE *palette;

bmi->bmiHeader.biCompression = BI_RGB;
ncolors = (1 << SDL_BITSPERPIXEL(data->format));
palette =
(LOGPALETTE *) SDL_malloc(sizeof(*palette) +
ncolors * sizeof(PALETTEENTRY));
if (!palette) {
SDL_free(bmi);
SDL_OutOfMemory();
return -1;
}
palette->palVersion = 0x300;
palette->palNumEntries = ncolors;
for (i = 0; i < ncolors; ++i) {
palette->palPalEntry[i].peRed = 0xFF;
palette->palPalEntry[i].peGreen = 0xFF;
palette->palPalEntry[i].peBlue = 0xFF;
palette->palPalEntry[i].peFlags = 0;
}
data->hpal = CreatePalette(palette);
SDL_free(palette);
} else {
int bpp;
Uint32 Rmask, Gmask, Bmask, Amask;

bmi->bmiHeader.biCompression = BI_BITFIELDS;
SDL_PixelFormatEnumToMasks(data->format, &bpp, &Rmask, &Gmask,
&Bmask, &Amask);
((Uint32 *) bmi->bmiColors)[0] = Rmask;
((Uint32 *) bmi->bmiColors)[1] = Gmask;
((Uint32 *) bmi->bmiColors)[2] = Bmask;
data->hpal = NULL;
}
data->hbm =
CreateDIBSection(renderdata->memory_hdc, bmi, DIB_RGB_COLORS,
&data->pixels, NULL, 0);
data->hbm = GDI_CreateDIBSection(renderdata->memory_hdc,
texture->w, texture->h,
data->pitch, data->format,
&data->hpal, &data->pixels);
} else {
data->hbm =
CreateCompatibleBitmap(renderdata->window_hdc, texture->w,
texture->h);
data->pixels = NULL;
data->hbm = CreateCompatibleBitmap(renderdata->window_hdc,
texture->w, texture->h);
}
if (!data->hbm) {
WIN_SetError("Couldn't create bitmap");
Expand Down Expand Up @@ -821,6 +837,87 @@ GDI_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
return 0;
}

static int
GDI_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, void * pixels, int pitch)
{
GDI_RenderData *renderdata = (GDI_RenderData *) renderer->driverdata;
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
struct {
HBITMAP hbm;
void *pixels;
int pitch;
Uint32 format;
} data;

data.format = display->current_mode.format;
data.pitch = (rect->w * SDL_BYTESPERPIXEL(data.format));

data.hbm = GDI_CreateDIBSection(renderdata->memory_hdc, rect->w, rect->h,
data.pitch, data.format, NULL,
&data.pixels);
if (!data.hbm) {
WIN_SetError("Couldn't create bitmap");
return -1;
}

SelectObject(renderdata->memory_hdc, data.hbm);
if (!BitBlt(renderdata->memory_hdc, 0, 0, rect->w, rect->h,
renderdata->current_hdc, rect->x, rect->y, SRCCOPY)) {
WIN_SetError("BitBlt()");
DeleteObject(data.hbm);
return -1;
}

SDL_ConvertPixels(rect->w, rect->h,
data.format, data.pixels, data.pitch,
format, pixels, pitch);

DeleteObject(data.hbm);
return 0;
}

static int
GDI_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, const void * pixels, int pitch)
{
GDI_RenderData *renderdata = (GDI_RenderData *) renderer->driverdata;
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
struct {
HBITMAP hbm;
void *pixels;
int pitch;
Uint32 format;
} data;

data.format = display->current_mode.format;
data.pitch = (rect->w * SDL_BYTESPERPIXEL(data.format));

data.hbm = GDI_CreateDIBSection(renderdata->memory_hdc, rect->w, rect->h,
data.pitch, data.format,
NULL, &data.pixels);
if (!data.hbm) {
WIN_SetError("Couldn't create bitmap");
return -1;
}

SDL_ConvertPixels(rect->w, rect->h, format, pixels, pitch,
data.format, data.pixels, data.pitch);

SelectObject(renderdata->memory_hdc, data.hbm);
if (!BitBlt(renderdata->current_hdc, rect->x, rect->y, rect->w, rect->h,
renderdata->memory_hdc, 0, 0, SRCCOPY)) {
WIN_SetError("BitBlt()");
DeleteObject(data.hbm);
return -1;
}

DeleteObject(data.hbm);
return 0;
}

static void
GDI_RenderPresent(SDL_Renderer * renderer)
{
Expand Down

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