Static analysis fix: Removed unused variable.
(We don't care if closing the device fails anyhow).
1.1 --- a/src/audio/coreaudio/SDL_coreaudio.c Thu Mar 20 16:54:20 2014 -0400
1.2 +++ b/src/audio/coreaudio/SDL_coreaudio.c Thu Mar 20 16:56:37 2014 -0400
1.3 @@ -319,7 +319,6 @@
1.4 {
1.5 if (this->hidden != NULL) {
1.6 if (this->hidden->audioUnitOpened) {
1.7 - OSStatus result = noErr;
1.8 AURenderCallbackStruct callback;
1.9 const AudioUnitElement output_bus = 0;
1.10 const AudioUnitElement input_bus = 1;
1.11 @@ -331,14 +330,13 @@
1.12 kAudioUnitScope_Input);
1.13
1.14 /* stop processing the audio unit */
1.15 - result = AudioOutputUnitStop(this->hidden->audioUnit);
1.16 + AudioOutputUnitStop(this->hidden->audioUnit);
1.17
1.18 /* Remove the input callback */
1.19 SDL_memset(&callback, 0, sizeof(AURenderCallbackStruct));
1.20 - result = AudioUnitSetProperty(this->hidden->audioUnit,
1.21 - kAudioUnitProperty_SetRenderCallback,
1.22 - scope, bus, &callback,
1.23 - sizeof(callback));
1.24 + AudioUnitSetProperty(this->hidden->audioUnit,
1.25 + kAudioUnitProperty_SetRenderCallback,
1.26 + scope, bus, &callback, sizeof(callback));
1.27
1.28 #if MACOSX_COREAUDIO
1.29 CloseComponent(this->hidden->audioUnit);