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CVE-2019-7637: Fix in integer overflow in SDL_CalculatePitch
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If a too large width is passed to SDL_SetVideoMode() the width travels
to SDL_CalculatePitch() where the width (e.g. 65535) is multiplied by
BytesPerPixel (e.g. 4) and the result is stored into Uint16 pitch
variable. During this arithmetics an integer overflow can happen (e.g.
the value is clamped as 65532). As a result SDL_Surface with a pitch
smaller than width * BytesPerPixel is created, too small pixel buffer
is allocated and when the SDL_Surface is processed in SDL_FillRect()
a buffer overflow occurs.

This can be reproduced with "./graywin -width 21312312313123213213213"
command.

This patch fixes is by using a very careful arithmetics in
SDL_CalculatePitch(). If an overflow is detected, an error is reported
back as a special 0 value. We assume that 0-width surfaces do not
occur in the wild. Since SDL_CalculatePitch() is a private function,
we can change the semantics.

CVE-2019-7637
https://bugzilla.libsdl.org/show_bug.cgi?id=4497

Signed-off-by: Petr P?sa? <ppisar@redhat.com>
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ppisar committed Mar 17, 2019
1 parent 8906afb commit 40d97bf
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Showing 8 changed files with 57 additions and 7 deletions.
41 changes: 34 additions & 7 deletions src/video/SDL_pixels.c
Expand Up @@ -286,26 +286,53 @@ void SDL_DitherColors(SDL_Color *colors, int bpp)
}
}
/*
* Calculate the pad-aligned scanline width of a surface
* Calculate the pad-aligned scanline width of a surface. Return 0 in case of
* an error.
*/
Uint16 SDL_CalculatePitch(SDL_Surface *surface)
{
Uint16 pitch;
unsigned int pitch = 0;

/* Surface should be 4-byte aligned for speed */
pitch = surface->w*surface->format->BytesPerPixel;
/* The code tries to prevent from an Uint16 overflow. */;
for (Uint8 byte = surface->format->BytesPerPixel; byte; byte--) {
pitch += (unsigned int)surface->w;
if (pitch < surface->w) {
SDL_SetError("A scanline is too wide");
return(0);
}
}
switch (surface->format->BitsPerPixel) {
case 1:
pitch = (pitch+7)/8;
if (pitch % 8) {
pitch = pitch / 8 + 1;
} else {
pitch = pitch / 8;
}
break;
case 4:
pitch = (pitch+1)/2;
if (pitch % 2) {
pitch = pitch / 2 + 1;
} else {
pitch = pitch / 2;
}
break;
default:
break;
}
pitch = (pitch + 3) & ~3; /* 4-byte aligning */
return(pitch);
/* 4-byte aligning */
if (pitch & 3) {
if (pitch + 3 < pitch) {
SDL_SetError("A scanline is too wide");
return(0);
}
pitch = (pitch + 3) & ~3;
}
if (pitch > 0xFFFF) {
SDL_SetError("A scanline is too wide");
return(0);
}
return((Uint16)pitch);
}
/*
* Match an RGB value to a particular palette index
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3 changes: 3 additions & 0 deletions src/video/gapi/SDL_gapivideo.c
Expand Up @@ -733,6 +733,9 @@ SDL_Surface *GAPI_SetVideoMode(_THIS, SDL_Surface *current,
video->w = gapi->w = width;
video->h = gapi->h = height;
video->pitch = SDL_CalculatePitch(video);
if (!current->pitch) {
return(NULL);
}

/* Small fix for WinCE/Win32 - when activating window
SDL_VideoSurface is equal to zero, so activating code
Expand Down
4 changes: 4 additions & 0 deletions src/video/nanox/SDL_nxvideo.c
Expand Up @@ -378,6 +378,10 @@ SDL_Surface * NX_SetVideoMode (_THIS, SDL_Surface * current,
current -> w = width ;
current -> h = height ;
current -> pitch = SDL_CalculatePitch (current) ;
if (!current->pitch) {
current = NULL;
goto done;
}
NX_ResizeImage (this, current, flags) ;
}

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3 changes: 3 additions & 0 deletions src/video/ps2gs/SDL_gsvideo.c
Expand Up @@ -479,6 +479,9 @@ static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current,
current->w = width;
current->h = height;
current->pitch = SDL_CalculatePitch(current);
if (!current->pitch) {
return(NULL);
}

/* Memory map the DMA area for block memory transfer */
if ( ! mapped_mem ) {
Expand Down
3 changes: 3 additions & 0 deletions src/video/ps3/SDL_ps3video.c
Expand Up @@ -339,6 +339,9 @@ static SDL_Surface *PS3_SetVideoMode(_THIS, SDL_Surface * current, int width, in
current->w = width;
current->h = height;
current->pitch = SDL_CalculatePitch(current);
if (!current->pitch) {
return(NULL);
}

/* Alloc aligned mem for current->pixels */
s_pixels = memalign(16, current->h * current->pitch);
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3 changes: 3 additions & 0 deletions src/video/windib/SDL_dibvideo.c
Expand Up @@ -675,6 +675,9 @@ SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
video->w = width;
video->h = height;
video->pitch = SDL_CalculatePitch(video);
if (!current->pitch) {
return(NULL);
}

/* Small fix for WinCE/Win32 - when activating window
SDL_VideoSurface is equal to zero, so activating code
Expand Down
3 changes: 3 additions & 0 deletions src/video/windx5/SDL_dx5video.c
Expand Up @@ -1127,6 +1127,9 @@ SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current,
video->w = width;
video->h = height;
video->pitch = SDL_CalculatePitch(video);
if (!current->pitch) {
return(NULL);
}

#ifndef NO_CHANGEDISPLAYSETTINGS
/* Set fullscreen mode if appropriate.
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4 changes: 4 additions & 0 deletions src/video/x11/SDL_x11video.c
Expand Up @@ -1225,6 +1225,10 @@ SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current,
current->w = width;
current->h = height;
current->pitch = SDL_CalculatePitch(current);
if (!current->pitch) {
current = NULL;
goto done;
}
if (X11_ResizeImage(this, current, flags) < 0) {
current = NULL;
goto done;
Expand Down

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