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Updated README.android.
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philippwiesemann committed May 12, 2013
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Expand Up @@ -23,7 +23,7 @@ the SDL library
Java project, along with some C support code that communicates with Java
- This eventually produces a standard Android .apk package

The Android Java code implements an "activity" and can be found in:
The Android Java code implements an "Activity" and can be found in:
android-project/src/org/libsdl/app/SDLActivity.java

The Java code loads your game code, the SDL shared library, and
Expand Down Expand Up @@ -57,7 +57,7 @@ Here's an explanation of the files in the Android project, so you can customize

android-project/
AndroidManifest.xml - package manifest. Among others, it contains the class name
of the main activity.
of the main Activity and the package name of the application.
build.properties - empty
build.xml - build description file, used by ant. The actual application name
is specified here.
Expand Down Expand Up @@ -116,10 +116,10 @@ class, .e.g. "MyGame"
Customizing your application icon
================================================================================

Conceptually changing your icon is just replacing the icon.png files in the
drawable directories under the res directory. There are 3 directories for
different screen sizes. These can be replaced with 1 dir called 'drawable',
containing an icon file 'icon.png' with dimensions 48x48 or 72x72.
Conceptually changing your icon is just replacing the "ic_launcher.png" files in
the drawable directories under the res directory. There are four directories for
different screen sizes. These can be replaced with one dir called "drawable",
containing an icon file "ic_launcher.png" with dimensions 48x48 or 72x72.

You may need to change the name of your icon in AndroidManifest.xml to match
this icon filename.
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