Visual Studio 2013 project updates
authorSam Lantinga <slouken@libsdl.org>
Sun, 09 Mar 2014 10:37:45 -0700
changeset 83028c82f8929e9f
parent 8301 f2042f560aa7
child 8303 7ee46ffa9c24
Visual Studio 2013 project updates
VisualC/SDL/SDL_VS2013.vcxproj
VisualC/SDL_VS2013.sln
     1.1 --- a/VisualC/SDL/SDL_VS2013.vcxproj	Sun Mar 09 11:52:52 2014 -0400
     1.2 +++ b/VisualC/SDL/SDL_VS2013.vcxproj	Sun Mar 09 10:37:45 2014 -0700
     1.3 @@ -1,483 +1,483 @@
     1.4 -<?xml version="1.0" encoding="utf-8"?>
     1.5 -<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
     1.6 -  <ItemGroup Label="ProjectConfigurations">
     1.7 -    <ProjectConfiguration Include="Debug|Win32">
     1.8 -      <Configuration>Debug</Configuration>
     1.9 -      <Platform>Win32</Platform>
    1.10 -    </ProjectConfiguration>
    1.11 -    <ProjectConfiguration Include="Debug|x64">
    1.12 -      <Configuration>Debug</Configuration>
    1.13 -      <Platform>x64</Platform>
    1.14 -    </ProjectConfiguration>
    1.15 -    <ProjectConfiguration Include="Release|Win32">
    1.16 -      <Configuration>Release</Configuration>
    1.17 -      <Platform>Win32</Platform>
    1.18 -    </ProjectConfiguration>
    1.19 -    <ProjectConfiguration Include="Release|x64">
    1.20 -      <Configuration>Release</Configuration>
    1.21 -      <Platform>x64</Platform>
    1.22 -    </ProjectConfiguration>
    1.23 -  </ItemGroup>
    1.24 -  <PropertyGroup Label="Globals">
    1.25 -    <ProjectName>SDL2</ProjectName>
    1.26 -    <ProjectGuid>{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}</ProjectGuid>
    1.27 -    <RootNamespace>SDL</RootNamespace>
    1.28 -  </PropertyGroup>
    1.29 -  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
    1.30 -  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    1.31 -    <ConfigurationType>DynamicLibrary</ConfigurationType>
    1.32 -    <UseOfMfc>false</UseOfMfc>
    1.33 -    <PlatformToolset>v120</PlatformToolset>
    1.34 -  </PropertyGroup>
    1.35 -  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    1.36 -    <ConfigurationType>DynamicLibrary</ConfigurationType>
    1.37 -    <UseOfMfc>false</UseOfMfc>
    1.38 -    <PlatformToolset>v120</PlatformToolset>
    1.39 -  </PropertyGroup>
    1.40 -  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    1.41 -    <ConfigurationType>DynamicLibrary</ConfigurationType>
    1.42 -    <UseOfMfc>false</UseOfMfc>
    1.43 -    <PlatformToolset>v120</PlatformToolset>
    1.44 -  </PropertyGroup>
    1.45 -  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    1.46 -    <ConfigurationType>DynamicLibrary</ConfigurationType>
    1.47 -    <UseOfMfc>false</UseOfMfc>
    1.48 -    <CharacterSet>MultiByte</CharacterSet>
    1.49 -    <PlatformToolset>v120</PlatformToolset>
    1.50 -  </PropertyGroup>
    1.51 -  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
    1.52 -  <ImportGroup Label="ExtensionSettings">
    1.53 -  </ImportGroup>
    1.54 -  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    1.55 -    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    1.56 -    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
    1.57 -  </ImportGroup>
    1.58 -  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    1.59 -    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    1.60 -    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
    1.61 -  </ImportGroup>
    1.62 -  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    1.63 -    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    1.64 -    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
    1.65 -  </ImportGroup>
    1.66 -  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    1.67 -    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    1.68 -    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
    1.69 -  </ImportGroup>
    1.70 -  <PropertyGroup Label="UserMacros" />
    1.71 -  <PropertyGroup>
    1.72 -    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
    1.73 -    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
    1.74 -    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
    1.75 -    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
    1.76 -    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
    1.77 -    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
    1.78 -    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
    1.79 -    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
    1.80 -    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
    1.81 -  </PropertyGroup>
    1.82 -  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    1.83 -    <PreBuildEvent />
    1.84 -    <Midl>
    1.85 -      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.86 -      <MkTypLibCompatible>true</MkTypLibCompatible>
    1.87 -      <SuppressStartupBanner>true</SuppressStartupBanner>
    1.88 -      <TargetEnvironment>Win32</TargetEnvironment>
    1.89 -    </Midl>
    1.90 -    <ClCompile>
    1.91 -      <Optimization>Disabled</Optimization>
    1.92 -      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include";</AdditionalIncludeDirectories>
    1.93 -      <PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.94 -      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
    1.95 -      <BufferSecurityCheck>false</BufferSecurityCheck>
    1.96 -      <PrecompiledHeader>
    1.97 -      </PrecompiledHeader>
    1.98 -      <WarningLevel>Level3</WarningLevel>
    1.99 -      <SuppressStartupBanner>true</SuppressStartupBanner>
   1.100 -      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
   1.101 -      <CompileAs>Default</CompileAs>
   1.102 -      <ExceptionHandling>false</ExceptionHandling>
   1.103 -      <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
   1.104 -    </ClCompile>
   1.105 -    <ResourceCompile>
   1.106 -      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.107 -      <Culture>0x0409</Culture>
   1.108 -    </ResourceCompile>
   1.109 -    <Link>
   1.110 -      <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
   1.111 -      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
   1.112 -      <GenerateDebugInformation>true</GenerateDebugInformation>
   1.113 -      <SubSystem>Windows</SubSystem>
   1.114 -      <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck>
   1.115 -      <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x86</AdditionalLibraryDirectories>
   1.116 -    </Link>
   1.117 -  </ItemDefinitionGroup>
   1.118 -  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
   1.119 -    <Midl>
   1.120 -      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.121 -      <MkTypLibCompatible>true</MkTypLibCompatible>
   1.122 -      <SuppressStartupBanner>true</SuppressStartupBanner>
   1.123 -      <TargetEnvironment>X64</TargetEnvironment>
   1.124 -    </Midl>
   1.125 -    <ClCompile>
   1.126 -      <Optimization>Disabled</Optimization>
   1.127 -      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include";</AdditionalIncludeDirectories>
   1.128 -      <PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.129 -      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
   1.130 -      <BufferSecurityCheck>false</BufferSecurityCheck>
   1.131 -      <PrecompiledHeader>
   1.132 -      </PrecompiledHeader>
   1.133 -      <WarningLevel>Level3</WarningLevel>
   1.134 -      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
   1.135 -      <ExceptionHandling>false</ExceptionHandling>
   1.136 -    </ClCompile>
   1.137 -    <ResourceCompile>
   1.138 -      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.139 -      <Culture>0x0409</Culture>
   1.140 -    </ResourceCompile>
   1.141 -    <Link>
   1.142 -      <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
   1.143 -      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
   1.144 -      <GenerateDebugInformation>true</GenerateDebugInformation>
   1.145 -      <SubSystem>Windows</SubSystem>
   1.146 -      <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck>
   1.147 -      <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x64</AdditionalLibraryDirectories>
   1.148 -    </Link>
   1.149 -  </ItemDefinitionGroup>
   1.150 -  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
   1.151 -    <PreBuildEvent />
   1.152 -    <Midl>
   1.153 -      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.154 -      <MkTypLibCompatible>true</MkTypLibCompatible>
   1.155 -      <SuppressStartupBanner>true</SuppressStartupBanner>
   1.156 -      <TargetEnvironment>Win32</TargetEnvironment>
   1.157 -    </Midl>
   1.158 -    <ClCompile>
   1.159 -      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
   1.160 -      <IntrinsicFunctions>false</IntrinsicFunctions>
   1.161 -      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include";</AdditionalIncludeDirectories>
   1.162 -      <PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.163 -      <StringPooling>true</StringPooling>
   1.164 -      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
   1.165 -      <BufferSecurityCheck>false</BufferSecurityCheck>
   1.166 -      <FunctionLevelLinking>true</FunctionLevelLinking>
   1.167 -      <PrecompiledHeader>
   1.168 -      </PrecompiledHeader>
   1.169 -      <WarningLevel>Level3</WarningLevel>
   1.170 -      <SuppressStartupBanner>true</SuppressStartupBanner>
   1.171 -      <CompileAs>Default</CompileAs>
   1.172 -      <ExceptionHandling>false</ExceptionHandling>
   1.173 -      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
   1.174 -      <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
   1.175 -    </ClCompile>
   1.176 -    <ResourceCompile>
   1.177 -      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.178 -      <Culture>0x0409</Culture>
   1.179 -    </ResourceCompile>
   1.180 -    <Link>
   1.181 -      <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
   1.182 -      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
   1.183 -      <SubSystem>Windows</SubSystem>
   1.184 -      <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x86</AdditionalLibraryDirectories>
   1.185 -      <OptimizeReferences>true</OptimizeReferences>
   1.186 -      <EnableCOMDATFolding>true</EnableCOMDATFolding>
   1.187 -      <GenerateDebugInformation>true</GenerateDebugInformation>
   1.188 -    </Link>
   1.189 -  </ItemDefinitionGroup>
   1.190 -  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
   1.191 -    <Midl>
   1.192 -      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.193 -      <MkTypLibCompatible>true</MkTypLibCompatible>
   1.194 -      <SuppressStartupBanner>true</SuppressStartupBanner>
   1.195 -      <TargetEnvironment>X64</TargetEnvironment>
   1.196 -    </Midl>
   1.197 -    <ClCompile>
   1.198 -      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
   1.199 -      <IntrinsicFunctions>false</IntrinsicFunctions>
   1.200 -      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include";</AdditionalIncludeDirectories>
   1.201 -      <PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.202 -      <StringPooling>true</StringPooling>
   1.203 -      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
   1.204 -      <BufferSecurityCheck>false</BufferSecurityCheck>
   1.205 -      <FunctionLevelLinking>true</FunctionLevelLinking>
   1.206 -      <PrecompiledHeader>
   1.207 -      </PrecompiledHeader>
   1.208 -      <WarningLevel>Level3</WarningLevel>
   1.209 -      <ExceptionHandling>false</ExceptionHandling>
   1.210 -      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
   1.211 -    </ClCompile>
   1.212 -    <ResourceCompile>
   1.213 -      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.214 -      <Culture>0x0409</Culture>
   1.215 -    </ResourceCompile>
   1.216 -    <Link>
   1.217 -      <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
   1.218 -      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
   1.219 -      <SubSystem>Windows</SubSystem>
   1.220 -      <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x64</AdditionalLibraryDirectories>
   1.221 -      <OptimizeReferences>true</OptimizeReferences>
   1.222 -      <EnableCOMDATFolding>true</EnableCOMDATFolding>
   1.223 -      <GenerateDebugInformation>true</GenerateDebugInformation>
   1.224 -    </Link>
   1.225 -  </ItemDefinitionGroup>
   1.226 -  <ItemGroup>
   1.227 -    <ClInclude Include="..\..\include\SDL.h" />
   1.228 -    <ClInclude Include="..\..\include\SDL_assert.h" />
   1.229 -    <ClInclude Include="..\..\include\SDL_atomic.h" />
   1.230 -    <ClInclude Include="..\..\include\SDL_audio.h" />
   1.231 -    <ClInclude Include="..\..\include\SDL_bits.h" />
   1.232 -    <ClInclude Include="..\..\include\SDL_blendmode.h" />
   1.233 -    <ClInclude Include="..\..\include\SDL_clipboard.h" />
   1.234 -    <ClInclude Include="..\..\include\SDL_config.h" />
   1.235 -    <ClInclude Include="..\..\include\SDL_config_windows.h" />
   1.236 -    <ClInclude Include="..\..\include\SDL_copying.h" />
   1.237 -    <ClInclude Include="..\..\include\SDL_cpuinfo.h" />
   1.238 -    <ClInclude Include="..\..\include\SDL_egl.h" />
   1.239 -    <ClInclude Include="..\..\include\SDL_endian.h" />
   1.240 -    <ClInclude Include="..\..\include\SDL_error.h" />
   1.241 -    <ClInclude Include="..\..\include\SDL_events.h" />
   1.242 -    <ClInclude Include="..\..\include\SDL_filesystem.h" />
   1.243 -    <ClInclude Include="..\..\include\SDL_gesture.h" />
   1.244 -    <ClInclude Include="..\..\include\SDL_haptic.h" />
   1.245 -    <ClInclude Include="..\..\include\SDL_hints.h" />
   1.246 -    <ClInclude Include="..\..\include\SDL_joystick.h" />
   1.247 -    <ClInclude Include="..\..\include\SDL_keyboard.h" />
   1.248 -    <ClInclude Include="..\..\include\SDL_keycode.h" />
   1.249 -    <ClInclude Include="..\..\include\SDL_loadso.h" />
   1.250 -    <ClInclude Include="..\..\include\SDL_log.h" />
   1.251 -    <ClInclude Include="..\..\include\SDL_main.h" />
   1.252 -    <ClInclude Include="..\..\include\SDL_mouse.h" />
   1.253 -    <ClInclude Include="..\..\include\SDL_mutex.h" />
   1.254 -    <ClInclude Include="..\..\include\SDL_name.h" />
   1.255 -    <ClInclude Include="..\..\include\SDL_opengl.h" />
   1.256 -    <ClInclude Include="..\..\include\SDL_opengles.h" />
   1.257 -    <ClInclude Include="..\..\include\SDL_pixels.h" />
   1.258 -    <ClInclude Include="..\..\include\SDL_platform.h" />
   1.259 -    <ClInclude Include="..\..\include\SDL_power.h" />
   1.260 -    <ClInclude Include="..\..\include\SDL_quit.h" />
   1.261 -    <ClInclude Include="..\..\include\SDL_rect.h" />
   1.262 -    <ClInclude Include="..\..\include\SDL_render.h" />
   1.263 -    <ClInclude Include="..\..\include\SDL_revision.h" />
   1.264 -    <ClInclude Include="..\..\include\SDL_rwops.h" />
   1.265 -    <ClInclude Include="..\..\include\SDL_scancode.h" />
   1.266 -    <ClInclude Include="..\..\include\SDL_shape.h" />
   1.267 -    <ClInclude Include="..\..\include\SDL_stdinc.h" />
   1.268 -    <ClInclude Include="..\..\include\SDL_surface.h" />
   1.269 -    <ClInclude Include="..\..\include\SDL_system.h" />
   1.270 -    <ClInclude Include="..\..\include\SDL_syswm.h" />
   1.271 -    <ClInclude Include="..\..\include\SDL_thread.h" />
   1.272 -    <ClInclude Include="..\..\include\SDL_timer.h" />
   1.273 -    <ClInclude Include="..\..\include\SDL_touch.h" />
   1.274 -    <ClInclude Include="..\..\include\SDL_types.h" />
   1.275 -    <ClInclude Include="..\..\include\SDL_version.h" />
   1.276 -    <ClInclude Include="..\..\include\SDL_video.h" />
   1.277 -    <ClInclude Include="..\..\include\SDL_gamecontroller.h" />
   1.278 -    <ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
   1.279 -    <ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
   1.280 -    <ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
   1.281 -    <ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
   1.282 -    <ClInclude Include="..\..\src\events\blank_cursor.h" />
   1.283 -    <ClInclude Include="..\..\src\events\default_cursor.h" />
   1.284 -    <ClInclude Include="..\..\src\audio\directsound\directx.h" />
   1.285 -    <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
   1.286 -    <ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
   1.287 -    <ClInclude Include="..\..\src\events\SDL_touch_c.h" />
   1.288 -    <ClInclude Include="..\..\src\libm\math.h" />
   1.289 -    <ClInclude Include="..\..\src\libm\math_private.h" />
   1.290 -    <ClInclude Include="..\..\src\render\mmx.h" />
   1.291 -    <ClInclude Include="..\..\src\render\opengl\SDL_shaders_gl.h" />
   1.292 -    <ClInclude Include="..\..\src\render\SDL_sysrender.h" />
   1.293 -    <ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
   1.294 -    <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
   1.295 -    <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
   1.296 -    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
   1.297 -    <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
   1.298 -    <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
   1.299 -    <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
   1.300 -    <ClInclude Include="..\..\src\render\software\SDL_draw.h" />
   1.301 -    <ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
   1.302 -    <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
   1.303 -    <ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
   1.304 -    <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
   1.305 -    <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
   1.306 -    <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
   1.307 -    <ClInclude Include="..\..\src\video\SDL_blit.h" />
   1.308 -    <ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
   1.309 -    <ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
   1.310 -    <ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
   1.311 -    <ClInclude Include="..\..\src\video\sdl_egl_c.h" />
   1.312 -    <ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
   1.313 -    <ClInclude Include="..\..\src\audio\winmm\SDL_winmm.h" />
   1.314 -    <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
   1.315 -    <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
   1.316 -    <ClInclude Include="..\..\src\audio\directsound\SDL_directsound.h" />
   1.317 -    <ClInclude Include="..\..\src\SDL_error_c.h" />
   1.318 -    <ClInclude Include="..\..\src\SDL_hints_c.h" />
   1.319 -    <ClInclude Include="..\..\src\events\SDL_events_c.h" />
   1.320 -    <ClInclude Include="..\..\src\video\SDL_glesfuncs.h" />
   1.321 -    <ClInclude Include="..\..\src\video\SDL_glfuncs.h" />
   1.322 -    <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
   1.323 -    <ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
   1.324 -    <ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
   1.325 -    <ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
   1.326 -    <ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
   1.327 -    <ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
   1.328 -    <ClInclude Include="..\..\src\video\SDL_rect_c.h" />
   1.329 -    <ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
   1.330 -    <ClInclude Include="..\..\src\video\SDL_stretch_c.h" />
   1.331 -    <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
   1.332 -    <ClInclude Include="..\..\src\events\SDL_sysevents.h" />
   1.333 -    <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
   1.334 -    <ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
   1.335 -    <ClInclude Include="..\..\src\thread\SDL_systhread.h" />
   1.336 -    <ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
   1.337 -    <ClInclude Include="..\..\src\timer\SDL_systimer.h" />
   1.338 -    <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
   1.339 -    <ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
   1.340 -    <ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
   1.341 -    <ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" />
   1.342 -    <ClInclude Include="..\..\src\audio\SDL_wave.h" />
   1.343 -    <ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />
   1.344 -    <ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
   1.345 -    <ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />
   1.346 -    <ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" />
   1.347 -    <ClInclude Include="..\..\src\video\windows\SDL_windowsmessagebox.h" />
   1.348 -    <ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" />
   1.349 -    <ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />
   1.350 -    <ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
   1.351 -    <ClInclude Include="..\..\src\video\windows\SDL_windowsopengles.h" />
   1.352 -    <ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
   1.353 -    <ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
   1.354 -    <ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
   1.355 -    <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
   1.356 -    <ClInclude Include="..\..\src\video\windows\wmmsg.h" />
   1.357 -    <ClInclude Include="resource.h" />
   1.358 -  </ItemGroup>
   1.359 -  <ItemGroup>
   1.360 -    <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
   1.361 -    <ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
   1.362 -    <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
   1.363 -    <ClCompile Include="..\..\src\events\SDL_gesture.c" />
   1.364 -    <ClCompile Include="..\..\src\events\SDL_touch.c" />
   1.365 -    <ClCompile Include="..\..\src\libm\e_atan2.c" />
   1.366 -    <ClCompile Include="..\..\src\libm\e_log.c" />
   1.367 -    <ClCompile Include="..\..\src\libm\e_pow.c" />
   1.368 -    <ClCompile Include="..\..\src\libm\e_rem_pio2.c" />
   1.369 -    <ClCompile Include="..\..\src\libm\e_sqrt.c" />
   1.370 -    <ClCompile Include="..\..\src\libm\k_cos.c" />
   1.371 -    <ClCompile Include="..\..\src\libm\k_rem_pio2.c" />
   1.372 -    <ClCompile Include="..\..\src\libm\k_sin.c" />
   1.373 -    <ClCompile Include="..\..\src\libm\s_atan.c" />
   1.374 -    <ClCompile Include="..\..\src\libm\s_copysign.c" />
   1.375 -    <ClCompile Include="..\..\src\libm\s_cos.c" />
   1.376 -    <ClCompile Include="..\..\src\libm\s_fabs.c" />
   1.377 -    <ClCompile Include="..\..\src\libm\s_floor.c" />
   1.378 -    <ClCompile Include="..\..\src\libm\s_scalbn.c" />
   1.379 -    <ClCompile Include="..\..\src\libm\s_sin.c" />
   1.380 -    <ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
   1.381 -    <ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
   1.382 -    <ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
   1.383 -    <ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
   1.384 -    <ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
   1.385 -    <ClCompile Include="..\..\src\render\SDL_render.c" />
   1.386 -    <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
   1.387 -    <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
   1.388 -    <ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
   1.389 -    <ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
   1.390 -    <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
   1.391 -    <ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
   1.392 -    <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
   1.393 -    <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
   1.394 -    <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
   1.395 -    <ClCompile Include="..\..\src\SDL.c" />
   1.396 -    <ClCompile Include="..\..\src\SDL_assert.c" />
   1.397 -    <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
   1.398 -    <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
   1.399 -    <ClCompile Include="..\..\src\audio\SDL_audio.c" />
   1.400 -    <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
   1.401 -    <ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
   1.402 -    <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
   1.403 -    <ClCompile Include="..\..\src\SDL_hints.c" />
   1.404 -    <ClCompile Include="..\..\src\SDL_log.c" />
   1.405 -    <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
   1.406 -    <ClCompile Include="..\..\src\video\SDL_blit.c" />
   1.407 -    <ClCompile Include="..\..\src\video\SDL_blit_0.c" />
   1.408 -    <ClCompile Include="..\..\src\video\SDL_blit_1.c" />
   1.409 -    <ClCompile Include="..\..\src\video\SDL_blit_A.c" />
   1.410 -    <ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
   1.411 -    <ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
   1.412 -    <ClCompile Include="..\..\src\video\SDL_blit_N.c" />
   1.413 -    <ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
   1.414 -    <ClCompile Include="..\..\src\video\SDL_bmp.c" />
   1.415 -    <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
   1.416 -    <ClCompile Include="..\..\src\video\SDL_clipboard.c" />
   1.417 -    <ClCompile Include="..\..\src\video\SDL_egl.c" />
   1.418 -    <ClCompile Include="..\..\src\video\SDL_shape.c" />
   1.419 -    <ClCompile Include="..\..\src\audio\winmm\SDL_winmm.c" />
   1.420 -    <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
   1.421 -    <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
   1.422 -    <ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
   1.423 -    <ClCompile Include="..\..\src\events\SDL_dropevents.c" />
   1.424 -    <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
   1.425 -    <ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" />
   1.426 -    <ClCompile Include="..\..\src\SDL_error.c" />
   1.427 -    <ClCompile Include="..\..\src\events\SDL_events.c" />
   1.428 -    <ClCompile Include="..\..\src\video\SDL_fillrect.c" />
   1.429 -    <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
   1.430 -    <ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
   1.431 -    <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
   1.432 -    <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
   1.433 -    <ClCompile Include="..\..\src\events\SDL_keyboard.c" />
   1.434 -    <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
   1.435 -    <ClCompile Include="..\..\src\audio\SDL_mixer.c" />
   1.436 -    <ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c" />
   1.437 -    <ClCompile Include="..\..\src\events\SDL_mouse.c" />
   1.438 -    <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
   1.439 -    <ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
   1.440 -    <ClCompile Include="..\..\src\video\SDL_pixels.c" />
   1.441 -    <ClCompile Include="..\..\src\power\SDL_power.c" />
   1.442 -    <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
   1.443 -    <ClCompile Include="..\..\src\events\SDL_quit.c" />
   1.444 -    <ClCompile Include="..\..\src\video\SDL_rect.c" />
   1.445 -    <ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
   1.446 -    <ClCompile Include="..\..\src\file\SDL_rwops.c" />
   1.447 -    <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
   1.448 -    <ClCompile Include="..\..\src\video\SDL_stretch.c" />
   1.449 -    <ClCompile Include="..\..\src\stdlib\SDL_string.c" />
   1.450 -    <ClCompile Include="..\..\src\video\SDL_surface.c" />
   1.451 -    <ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
   1.452 -    <ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
   1.453 -    <ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" />
   1.454 -    <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
   1.455 -    <ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
   1.456 -    <ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
   1.457 -    <ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
   1.458 -    <ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
   1.459 -    <ClCompile Include="..\..\src\thread\windows\SDL_systls.c" />
   1.460 -    <ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
   1.461 -    <ClCompile Include="..\..\src\thread\SDL_thread.c" />
   1.462 -    <ClCompile Include="..\..\src\timer\SDL_timer.c" />
   1.463 -    <ClCompile Include="..\..\src\video\SDL_video.c" />
   1.464 -    <ClCompile Include="..\..\src\audio\SDL_wave.c" />
   1.465 -    <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
   1.466 -    <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
   1.467 -    <ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
   1.468 -    <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
   1.469 -    <ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c" />
   1.470 -    <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
   1.471 -    <ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
   1.472 -    <ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" />
   1.473 -    <ClCompile Include="..\..\src\video\windows\SDL_windowsopengles.c" />
   1.474 -    <ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
   1.475 -    <ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
   1.476 -    <ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
   1.477 -    <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
   1.478 -    <ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
   1.479 -  </ItemGroup>
   1.480 -  <ItemGroup>
   1.481 -    <ResourceCompile Include="..\..\src\main\windows\version.rc" />
   1.482 -  </ItemGroup>
   1.483 -  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   1.484 -  <ImportGroup Label="ExtensionTargets">
   1.485 -  </ImportGroup>
   1.486 +<?xml version="1.0" encoding="utf-8"?>
   1.487 +<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
   1.488 +  <ItemGroup Label="ProjectConfigurations">
   1.489 +    <ProjectConfiguration Include="Debug|Win32">
   1.490 +      <Configuration>Debug</Configuration>
   1.491 +      <Platform>Win32</Platform>
   1.492 +    </ProjectConfiguration>
   1.493 +    <ProjectConfiguration Include="Debug|x64">
   1.494 +      <Configuration>Debug</Configuration>
   1.495 +      <Platform>x64</Platform>
   1.496 +    </ProjectConfiguration>
   1.497 +    <ProjectConfiguration Include="Release|Win32">
   1.498 +      <Configuration>Release</Configuration>
   1.499 +      <Platform>Win32</Platform>
   1.500 +    </ProjectConfiguration>
   1.501 +    <ProjectConfiguration Include="Release|x64">
   1.502 +      <Configuration>Release</Configuration>
   1.503 +      <Platform>x64</Platform>
   1.504 +    </ProjectConfiguration>
   1.505 +  </ItemGroup>
   1.506 +  <PropertyGroup Label="Globals">
   1.507 +    <ProjectName>SDL2</ProjectName>
   1.508 +    <ProjectGuid>{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}</ProjectGuid>
   1.509 +    <RootNamespace>SDL</RootNamespace>
   1.510 +  </PropertyGroup>
   1.511 +  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
   1.512 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
   1.513 +    <ConfigurationType>DynamicLibrary</ConfigurationType>
   1.514 +    <UseOfMfc>false</UseOfMfc>
   1.515 +    <PlatformToolset>v120</PlatformToolset>
   1.516 +  </PropertyGroup>
   1.517 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
   1.518 +    <ConfigurationType>DynamicLibrary</ConfigurationType>
   1.519 +    <UseOfMfc>false</UseOfMfc>
   1.520 +    <PlatformToolset>v120</PlatformToolset>
   1.521 +  </PropertyGroup>
   1.522 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
   1.523 +    <ConfigurationType>DynamicLibrary</ConfigurationType>
   1.524 +    <UseOfMfc>false</UseOfMfc>
   1.525 +    <PlatformToolset>v120</PlatformToolset>
   1.526 +  </PropertyGroup>
   1.527 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
   1.528 +    <ConfigurationType>DynamicLibrary</ConfigurationType>
   1.529 +    <UseOfMfc>false</UseOfMfc>
   1.530 +    <CharacterSet>MultiByte</CharacterSet>
   1.531 +    <PlatformToolset>v120</PlatformToolset>
   1.532 +  </PropertyGroup>
   1.533 +  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   1.534 +  <ImportGroup Label="ExtensionSettings">
   1.535 +  </ImportGroup>
   1.536 +  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
   1.537 +    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
   1.538 +    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   1.539 +  </ImportGroup>
   1.540 +  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
   1.541 +    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
   1.542 +    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   1.543 +  </ImportGroup>
   1.544 +  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
   1.545 +    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
   1.546 +    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   1.547 +  </ImportGroup>
   1.548 +  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
   1.549 +    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
   1.550 +    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   1.551 +  </ImportGroup>
   1.552 +  <PropertyGroup Label="UserMacros" />
   1.553 +  <PropertyGroup>
   1.554 +    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
   1.555 +    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
   1.556 +    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
   1.557 +    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
   1.558 +    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
   1.559 +    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
   1.560 +    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
   1.561 +    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
   1.562 +    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
   1.563 +  </PropertyGroup>
   1.564 +  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
   1.565 +    <PreBuildEvent />
   1.566 +    <Midl>
   1.567 +      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.568 +      <MkTypLibCompatible>true</MkTypLibCompatible>
   1.569 +      <SuppressStartupBanner>true</SuppressStartupBanner>
   1.570 +      <TargetEnvironment>Win32</TargetEnvironment>
   1.571 +    </Midl>
   1.572 +    <ClCompile>
   1.573 +      <Optimization>Disabled</Optimization>
   1.574 +      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include";</AdditionalIncludeDirectories>
   1.575 +      <PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.576 +      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
   1.577 +      <BufferSecurityCheck>false</BufferSecurityCheck>
   1.578 +      <PrecompiledHeader>
   1.579 +      </PrecompiledHeader>
   1.580 +      <WarningLevel>Level3</WarningLevel>
   1.581 +      <SuppressStartupBanner>true</SuppressStartupBanner>
   1.582 +      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
   1.583 +      <CompileAs>Default</CompileAs>
   1.584 +      <ExceptionHandling>false</ExceptionHandling>
   1.585 +      <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
   1.586 +    </ClCompile>
   1.587 +    <ResourceCompile>
   1.588 +      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.589 +      <Culture>0x0409</Culture>
   1.590 +    </ResourceCompile>
   1.591 +    <Link>
   1.592 +      <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
   1.593 +      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
   1.594 +      <GenerateDebugInformation>true</GenerateDebugInformation>
   1.595 +      <SubSystem>Windows</SubSystem>
   1.596 +      <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck>
   1.597 +      <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x86</AdditionalLibraryDirectories>
   1.598 +    </Link>
   1.599 +  </ItemDefinitionGroup>
   1.600 +  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
   1.601 +    <Midl>
   1.602 +      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.603 +      <MkTypLibCompatible>true</MkTypLibCompatible>
   1.604 +      <SuppressStartupBanner>true</SuppressStartupBanner>
   1.605 +      <TargetEnvironment>X64</TargetEnvironment>
   1.606 +    </Midl>
   1.607 +    <ClCompile>
   1.608 +      <Optimization>Disabled</Optimization>
   1.609 +      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include";</AdditionalIncludeDirectories>
   1.610 +      <PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.611 +      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
   1.612 +      <BufferSecurityCheck>false</BufferSecurityCheck>
   1.613 +      <PrecompiledHeader>
   1.614 +      </PrecompiledHeader>
   1.615 +      <WarningLevel>Level3</WarningLevel>
   1.616 +      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
   1.617 +      <ExceptionHandling>false</ExceptionHandling>
   1.618 +    </ClCompile>
   1.619 +    <ResourceCompile>
   1.620 +      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.621 +      <Culture>0x0409</Culture>
   1.622 +    </ResourceCompile>
   1.623 +    <Link>
   1.624 +      <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
   1.625 +      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
   1.626 +      <GenerateDebugInformation>true</GenerateDebugInformation>
   1.627 +      <SubSystem>Windows</SubSystem>
   1.628 +      <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck>
   1.629 +      <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x64</AdditionalLibraryDirectories>
   1.630 +    </Link>
   1.631 +  </ItemDefinitionGroup>
   1.632 +  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
   1.633 +    <PreBuildEvent />
   1.634 +    <Midl>
   1.635 +      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.636 +      <MkTypLibCompatible>true</MkTypLibCompatible>
   1.637 +      <SuppressStartupBanner>true</SuppressStartupBanner>
   1.638 +      <TargetEnvironment>Win32</TargetEnvironment>
   1.639 +    </Midl>
   1.640 +    <ClCompile>
   1.641 +      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
   1.642 +      <IntrinsicFunctions>false</IntrinsicFunctions>
   1.643 +      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include";</AdditionalIncludeDirectories>
   1.644 +      <PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.645 +      <StringPooling>true</StringPooling>
   1.646 +      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
   1.647 +      <BufferSecurityCheck>false</BufferSecurityCheck>
   1.648 +      <FunctionLevelLinking>true</FunctionLevelLinking>
   1.649 +      <PrecompiledHeader>
   1.650 +      </PrecompiledHeader>
   1.651 +      <WarningLevel>Level3</WarningLevel>
   1.652 +      <SuppressStartupBanner>true</SuppressStartupBanner>
   1.653 +      <CompileAs>Default</CompileAs>
   1.654 +      <ExceptionHandling>false</ExceptionHandling>
   1.655 +      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
   1.656 +      <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
   1.657 +    </ClCompile>
   1.658 +    <ResourceCompile>
   1.659 +      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.660 +      <Culture>0x0409</Culture>
   1.661 +    </ResourceCompile>
   1.662 +    <Link>
   1.663 +      <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
   1.664 +      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
   1.665 +      <SubSystem>Windows</SubSystem>
   1.666 +      <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x86</AdditionalLibraryDirectories>
   1.667 +      <OptimizeReferences>true</OptimizeReferences>
   1.668 +      <EnableCOMDATFolding>true</EnableCOMDATFolding>
   1.669 +      <GenerateDebugInformation>true</GenerateDebugInformation>
   1.670 +    </Link>
   1.671 +  </ItemDefinitionGroup>
   1.672 +  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
   1.673 +    <Midl>
   1.674 +      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.675 +      <MkTypLibCompatible>true</MkTypLibCompatible>
   1.676 +      <SuppressStartupBanner>true</SuppressStartupBanner>
   1.677 +      <TargetEnvironment>X64</TargetEnvironment>
   1.678 +    </Midl>
   1.679 +    <ClCompile>
   1.680 +      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
   1.681 +      <IntrinsicFunctions>false</IntrinsicFunctions>
   1.682 +      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories);"$(DXSDK_DIR)\Include";</AdditionalIncludeDirectories>
   1.683 +      <PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.684 +      <StringPooling>true</StringPooling>
   1.685 +      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
   1.686 +      <BufferSecurityCheck>false</BufferSecurityCheck>
   1.687 +      <FunctionLevelLinking>true</FunctionLevelLinking>
   1.688 +      <PrecompiledHeader>
   1.689 +      </PrecompiledHeader>
   1.690 +      <WarningLevel>Level3</WarningLevel>
   1.691 +      <ExceptionHandling>false</ExceptionHandling>
   1.692 +      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
   1.693 +    </ClCompile>
   1.694 +    <ResourceCompile>
   1.695 +      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.696 +      <Culture>0x0409</Culture>
   1.697 +    </ResourceCompile>
   1.698 +    <Link>
   1.699 +      <AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
   1.700 +      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
   1.701 +      <SubSystem>Windows</SubSystem>
   1.702 +      <AdditionalLibraryDirectories>$(DXSDK_DIR)\lib\x64</AdditionalLibraryDirectories>
   1.703 +      <OptimizeReferences>true</OptimizeReferences>
   1.704 +      <EnableCOMDATFolding>true</EnableCOMDATFolding>
   1.705 +      <GenerateDebugInformation>true</GenerateDebugInformation>
   1.706 +    </Link>
   1.707 +  </ItemDefinitionGroup>
   1.708 +  <ItemGroup>
   1.709 +    <ClInclude Include="..\..\include\SDL.h" />
   1.710 +    <ClInclude Include="..\..\include\SDL_assert.h" />
   1.711 +    <ClInclude Include="..\..\include\SDL_atomic.h" />
   1.712 +    <ClInclude Include="..\..\include\SDL_audio.h" />
   1.713 +    <ClInclude Include="..\..\include\SDL_bits.h" />
   1.714 +    <ClInclude Include="..\..\include\SDL_blendmode.h" />
   1.715 +    <ClInclude Include="..\..\include\SDL_clipboard.h" />
   1.716 +    <ClInclude Include="..\..\include\SDL_config.h" />
   1.717 +    <ClInclude Include="..\..\include\SDL_config_windows.h" />
   1.718 +    <ClInclude Include="..\..\include\SDL_copying.h" />
   1.719 +    <ClInclude Include="..\..\include\SDL_cpuinfo.h" />
   1.720 +    <ClInclude Include="..\..\include\SDL_egl.h" />
   1.721 +    <ClInclude Include="..\..\include\SDL_endian.h" />
   1.722 +    <ClInclude Include="..\..\include\SDL_error.h" />
   1.723 +    <ClInclude Include="..\..\include\SDL_events.h" />
   1.724 +    <ClInclude Include="..\..\include\SDL_filesystem.h" />
   1.725 +    <ClInclude Include="..\..\include\SDL_gesture.h" />
   1.726 +    <ClInclude Include="..\..\include\SDL_haptic.h" />
   1.727 +    <ClInclude Include="..\..\include\SDL_hints.h" />
   1.728 +    <ClInclude Include="..\..\include\SDL_joystick.h" />
   1.729 +    <ClInclude Include="..\..\include\SDL_keyboard.h" />
   1.730 +    <ClInclude Include="..\..\include\SDL_keycode.h" />
   1.731 +    <ClInclude Include="..\..\include\SDL_loadso.h" />
   1.732 +    <ClInclude Include="..\..\include\SDL_log.h" />
   1.733 +    <ClInclude Include="..\..\include\SDL_main.h" />
   1.734 +    <ClInclude Include="..\..\include\SDL_mouse.h" />
   1.735 +    <ClInclude Include="..\..\include\SDL_mutex.h" />
   1.736 +    <ClInclude Include="..\..\include\SDL_name.h" />
   1.737 +    <ClInclude Include="..\..\include\SDL_opengl.h" />
   1.738 +    <ClInclude Include="..\..\include\SDL_opengles.h" />
   1.739 +    <ClInclude Include="..\..\include\SDL_pixels.h" />
   1.740 +    <ClInclude Include="..\..\include\SDL_platform.h" />
   1.741 +    <ClInclude Include="..\..\include\SDL_power.h" />
   1.742 +    <ClInclude Include="..\..\include\SDL_quit.h" />
   1.743 +    <ClInclude Include="..\..\include\SDL_rect.h" />
   1.744 +    <ClInclude Include="..\..\include\SDL_render.h" />
   1.745 +    <ClInclude Include="..\..\include\SDL_revision.h" />
   1.746 +    <ClInclude Include="..\..\include\SDL_rwops.h" />
   1.747 +    <ClInclude Include="..\..\include\SDL_scancode.h" />
   1.748 +    <ClInclude Include="..\..\include\SDL_shape.h" />
   1.749 +    <ClInclude Include="..\..\include\SDL_stdinc.h" />
   1.750 +    <ClInclude Include="..\..\include\SDL_surface.h" />
   1.751 +    <ClInclude Include="..\..\include\SDL_system.h" />
   1.752 +    <ClInclude Include="..\..\include\SDL_syswm.h" />
   1.753 +    <ClInclude Include="..\..\include\SDL_thread.h" />
   1.754 +    <ClInclude Include="..\..\include\SDL_timer.h" />
   1.755 +    <ClInclude Include="..\..\include\SDL_touch.h" />
   1.756 +    <ClInclude Include="..\..\include\SDL_types.h" />
   1.757 +    <ClInclude Include="..\..\include\SDL_version.h" />
   1.758 +    <ClInclude Include="..\..\include\SDL_video.h" />
   1.759 +    <ClInclude Include="..\..\include\SDL_gamecontroller.h" />
   1.760 +    <ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
   1.761 +    <ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
   1.762 +    <ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
   1.763 +    <ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
   1.764 +    <ClInclude Include="..\..\src\events\blank_cursor.h" />
   1.765 +    <ClInclude Include="..\..\src\events\default_cursor.h" />
   1.766 +    <ClInclude Include="..\..\src\audio\directsound\directx.h" />
   1.767 +    <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
   1.768 +    <ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
   1.769 +    <ClInclude Include="..\..\src\events\SDL_touch_c.h" />
   1.770 +    <ClInclude Include="..\..\src\libm\math.h" />
   1.771 +    <ClInclude Include="..\..\src\libm\math_private.h" />
   1.772 +    <ClInclude Include="..\..\src\render\mmx.h" />
   1.773 +    <ClInclude Include="..\..\src\render\opengl\SDL_shaders_gl.h" />
   1.774 +    <ClInclude Include="..\..\src\render\SDL_sysrender.h" />
   1.775 +    <ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
   1.776 +    <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
   1.777 +    <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
   1.778 +    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
   1.779 +    <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
   1.780 +    <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
   1.781 +    <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
   1.782 +    <ClInclude Include="..\..\src\render\software\SDL_draw.h" />
   1.783 +    <ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
   1.784 +    <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
   1.785 +    <ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
   1.786 +    <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
   1.787 +    <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
   1.788 +    <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
   1.789 +    <ClInclude Include="..\..\src\video\SDL_blit.h" />
   1.790 +    <ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
   1.791 +    <ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
   1.792 +    <ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
   1.793 +    <ClInclude Include="..\..\src\video\sdl_egl_c.h" />
   1.794 +    <ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
   1.795 +    <ClInclude Include="..\..\src\audio\winmm\SDL_winmm.h" />
   1.796 +    <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
   1.797 +    <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
   1.798 +    <ClInclude Include="..\..\src\audio\directsound\SDL_directsound.h" />
   1.799 +    <ClInclude Include="..\..\src\SDL_error_c.h" />
   1.800 +    <ClInclude Include="..\..\src\SDL_hints_c.h" />
   1.801 +    <ClInclude Include="..\..\src\events\SDL_events_c.h" />
   1.802 +    <ClInclude Include="..\..\src\video\SDL_glesfuncs.h" />
   1.803 +    <ClInclude Include="..\..\src\video\SDL_glfuncs.h" />
   1.804 +    <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
   1.805 +    <ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
   1.806 +    <ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
   1.807 +    <ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
   1.808 +    <ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
   1.809 +    <ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
   1.810 +    <ClInclude Include="..\..\src\video\SDL_rect_c.h" />
   1.811 +    <ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
   1.812 +    <ClInclude Include="..\..\src\video\SDL_stretch_c.h" />
   1.813 +    <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
   1.814 +    <ClInclude Include="..\..\src\events\SDL_sysevents.h" />
   1.815 +    <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
   1.816 +    <ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
   1.817 +    <ClInclude Include="..\..\src\thread\SDL_systhread.h" />
   1.818 +    <ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
   1.819 +    <ClInclude Include="..\..\src\timer\SDL_systimer.h" />
   1.820 +    <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
   1.821 +    <ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
   1.822 +    <ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
   1.823 +    <ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" />
   1.824 +    <ClInclude Include="..\..\src\audio\SDL_wave.h" />
   1.825 +    <ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />
   1.826 +    <ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
   1.827 +    <ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />
   1.828 +    <ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" />
   1.829 +    <ClInclude Include="..\..\src\video\windows\SDL_windowsmessagebox.h" />
   1.830 +    <ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" />
   1.831 +    <ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />
   1.832 +    <ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
   1.833 +    <ClInclude Include="..\..\src\video\windows\SDL_windowsopengles.h" />
   1.834 +    <ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
   1.835 +    <ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
   1.836 +    <ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
   1.837 +    <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
   1.838 +    <ClInclude Include="..\..\src\video\windows\wmmsg.h" />
   1.839 +    <ClInclude Include="resource.h" />
   1.840 +  </ItemGroup>
   1.841 +  <ItemGroup>
   1.842 +    <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
   1.843 +    <ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
   1.844 +    <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
   1.845 +    <ClCompile Include="..\..\src\events\SDL_gesture.c" />
   1.846 +    <ClCompile Include="..\..\src\events\SDL_touch.c" />
   1.847 +    <ClCompile Include="..\..\src\libm\e_atan2.c" />
   1.848 +    <ClCompile Include="..\..\src\libm\e_log.c" />
   1.849 +    <ClCompile Include="..\..\src\libm\e_pow.c" />
   1.850 +    <ClCompile Include="..\..\src\libm\e_rem_pio2.c" />
   1.851 +    <ClCompile Include="..\..\src\libm\e_sqrt.c" />
   1.852 +    <ClCompile Include="..\..\src\libm\k_cos.c" />
   1.853 +    <ClCompile Include="..\..\src\libm\k_rem_pio2.c" />
   1.854 +    <ClCompile Include="..\..\src\libm\k_sin.c" />
   1.855 +    <ClCompile Include="..\..\src\libm\s_atan.c" />
   1.856 +    <ClCompile Include="..\..\src\libm\s_copysign.c" />
   1.857 +    <ClCompile Include="..\..\src\libm\s_cos.c" />
   1.858 +    <ClCompile Include="..\..\src\libm\s_fabs.c" />
   1.859 +    <ClCompile Include="..\..\src\libm\s_floor.c" />
   1.860 +    <ClCompile Include="..\..\src\libm\s_scalbn.c" />
   1.861 +    <ClCompile Include="..\..\src\libm\s_sin.c" />
   1.862 +    <ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
   1.863 +    <ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
   1.864 +    <ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
   1.865 +    <ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
   1.866 +    <ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
   1.867 +    <ClCompile Include="..\..\src\render\SDL_render.c" />
   1.868 +    <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
   1.869 +    <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
   1.870 +    <ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
   1.871 +    <ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
   1.872 +    <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
   1.873 +    <ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
   1.874 +    <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
   1.875 +    <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
   1.876 +    <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
   1.877 +    <ClCompile Include="..\..\src\SDL.c" />
   1.878 +    <ClCompile Include="..\..\src\SDL_assert.c" />
   1.879 +    <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
   1.880 +    <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
   1.881 +    <ClCompile Include="..\..\src\audio\SDL_audio.c" />
   1.882 +    <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
   1.883 +    <ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
   1.884 +    <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
   1.885 +    <ClCompile Include="..\..\src\SDL_hints.c" />
   1.886 +    <ClCompile Include="..\..\src\SDL_log.c" />
   1.887 +    <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
   1.888 +    <ClCompile Include="..\..\src\video\SDL_blit.c" />
   1.889 +    <ClCompile Include="..\..\src\video\SDL_blit_0.c" />
   1.890 +    <ClCompile Include="..\..\src\video\SDL_blit_1.c" />
   1.891 +    <ClCompile Include="..\..\src\video\SDL_blit_A.c" />
   1.892 +    <ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
   1.893 +    <ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
   1.894 +    <ClCompile Include="..\..\src\video\SDL_blit_N.c" />
   1.895 +    <ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
   1.896 +    <ClCompile Include="..\..\src\video\SDL_bmp.c" />
   1.897 +    <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
   1.898 +    <ClCompile Include="..\..\src\video\SDL_clipboard.c" />
   1.899 +    <ClCompile Include="..\..\src\video\SDL_egl.c" />
   1.900 +    <ClCompile Include="..\..\src\video\SDL_shape.c" />
   1.901 +    <ClCompile Include="..\..\src\audio\winmm\SDL_winmm.c" />
   1.902 +    <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
   1.903 +    <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
   1.904 +    <ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
   1.905 +    <ClCompile Include="..\..\src\events\SDL_dropevents.c" />
   1.906 +    <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
   1.907 +    <ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" />
   1.908 +    <ClCompile Include="..\..\src\SDL_error.c" />
   1.909 +    <ClCompile Include="..\..\src\events\SDL_events.c" />
   1.910 +    <ClCompile Include="..\..\src\video\SDL_fillrect.c" />
   1.911 +    <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
   1.912 +    <ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
   1.913 +    <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
   1.914 +    <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
   1.915 +    <ClCompile Include="..\..\src\events\SDL_keyboard.c" />
   1.916 +    <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
   1.917 +    <ClCompile Include="..\..\src\audio\SDL_mixer.c" />
   1.918 +    <ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c" />
   1.919 +    <ClCompile Include="..\..\src\events\SDL_mouse.c" />
   1.920 +    <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
   1.921 +    <ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
   1.922 +    <ClCompile Include="..\..\src\video\SDL_pixels.c" />
   1.923 +    <ClCompile Include="..\..\src\power\SDL_power.c" />
   1.924 +    <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
   1.925 +    <ClCompile Include="..\..\src\events\SDL_quit.c" />
   1.926 +    <ClCompile Include="..\..\src\video\SDL_rect.c" />
   1.927 +    <ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
   1.928 +    <ClCompile Include="..\..\src\file\SDL_rwops.c" />
   1.929 +    <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
   1.930 +    <ClCompile Include="..\..\src\video\SDL_stretch.c" />
   1.931 +    <ClCompile Include="..\..\src\stdlib\SDL_string.c" />
   1.932 +    <ClCompile Include="..\..\src\video\SDL_surface.c" />
   1.933 +    <ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
   1.934 +    <ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
   1.935 +    <ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" />
   1.936 +    <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
   1.937 +    <ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
   1.938 +    <ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
   1.939 +    <ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
   1.940 +    <ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
   1.941 +    <ClCompile Include="..\..\src\thread\windows\SDL_systls.c" />
   1.942 +    <ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
   1.943 +    <ClCompile Include="..\..\src\thread\SDL_thread.c" />
   1.944 +    <ClCompile Include="..\..\src\timer\SDL_timer.c" />
   1.945 +    <ClCompile Include="..\..\src\video\SDL_video.c" />
   1.946 +    <ClCompile Include="..\..\src\audio\SDL_wave.c" />
   1.947 +    <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
   1.948 +    <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
   1.949 +    <ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
   1.950 +    <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
   1.951 +    <ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c" />
   1.952 +    <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
   1.953 +    <ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
   1.954 +    <ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" />
   1.955 +    <ClCompile Include="..\..\src\video\windows\SDL_windowsopengles.c" />
   1.956 +    <ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
   1.957 +    <ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
   1.958 +    <ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
   1.959 +    <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
   1.960 +    <ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
   1.961 +  </ItemGroup>
   1.962 +  <ItemGroup>
   1.963 +    <ResourceCompile Include="..\..\src\main\windows\version.rc" />
   1.964 +  </ItemGroup>
   1.965 +  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   1.966 +  <ImportGroup Label="ExtensionTargets">
   1.967 +  </ImportGroup>
   1.968  </Project>
   1.969 \ No newline at end of file
     2.1 --- a/VisualC/SDL_VS2013.sln	Sun Mar 09 11:52:52 2014 -0400
     2.2 +++ b/VisualC/SDL_VS2013.sln	Sun Mar 09 10:37:45 2014 -0700
     2.3 @@ -178,6 +178,7 @@
     2.4  		{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.Build.0 = Release|x64
     2.5  		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.ActiveCfg = Debug|Win32
     2.6  		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32
     2.7 +		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Deploy.0 = Debug|Win32
     2.8  		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.ActiveCfg = Debug|x64
     2.9  		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.Build.0 = Debug|x64
    2.10  		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32