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Fixed build warnings on Android
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slouken committed Feb 1, 2020
1 parent 212609b commit b5849da
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Showing 2 changed files with 6 additions and 6 deletions.
10 changes: 5 additions & 5 deletions src/events/SDL_events.c
Expand Up @@ -279,8 +279,8 @@ SDL_LogEvent(const SDL_Event *event)

#define PRINT_FINGER_EVENT(event) \
SDL_snprintf(details, sizeof (details), " (timestamp=%u touchid=%"SDL_PRIs64" fingerid=%"SDL_PRIs64" x=%f y=%f dx=%f dy=%f pressure=%f)", \
(uint) event->tfinger.timestamp, event->tfinger.touchId, \
event->tfinger.fingerId, event->tfinger.x, event->tfinger.y, \
(uint) event->tfinger.timestamp, (long long)event->tfinger.touchId, \
(long long)event->tfinger.fingerId, event->tfinger.x, event->tfinger.y, \
event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure)
SDL_EVENT_CASE(SDL_FINGERDOWN) PRINT_FINGER_EVENT(event); break;
SDL_EVENT_CASE(SDL_FINGERUP) PRINT_FINGER_EVENT(event); break;
Expand All @@ -289,16 +289,16 @@ SDL_LogEvent(const SDL_Event *event)

#define PRINT_DOLLAR_EVENT(event) \
SDL_snprintf(details, sizeof (details), " (timestamp=%u touchid=%"SDL_PRIs64" gestureid=%"SDL_PRIs64" numfingers=%u error=%f x=%f y=%f)", \
(uint) event->dgesture.timestamp, event->dgesture.touchId, \
event->dgesture.gestureId, (uint) event->dgesture.numFingers, \
(uint) event->dgesture.timestamp, (long long)event->dgesture.touchId, \
(long long)event->dgesture.gestureId, (uint) event->dgesture.numFingers, \
event->dgesture.error, event->dgesture.x, event->dgesture.y);
SDL_EVENT_CASE(SDL_DOLLARGESTURE) PRINT_DOLLAR_EVENT(event); break;
SDL_EVENT_CASE(SDL_DOLLARRECORD) PRINT_DOLLAR_EVENT(event); break;
#undef PRINT_DOLLAR_EVENT

SDL_EVENT_CASE(SDL_MULTIGESTURE)
SDL_snprintf(details, sizeof (details), " (timestamp=%u touchid=%"SDL_PRIs64" dtheta=%f ddist=%f x=%f y=%f numfingers=%u)",
(uint) event->mgesture.timestamp, event->mgesture.touchId,
(uint) event->mgesture.timestamp, (long long)event->mgesture.touchId,
event->mgesture.dTheta, event->mgesture.dDist,
event->mgesture.x, event->mgesture.y, (uint) event->mgesture.numFingers);
break;
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2 changes: 1 addition & 1 deletion src/render/opengles2/SDL_gles2funcs.h
Expand Up @@ -54,7 +54,7 @@ SDL_PROC(void, glPixelStorei, (GLenum, GLint))
SDL_PROC(void, glReadPixels, (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*))
SDL_PROC(void, glScissor, (GLint, GLint, GLsizei, GLsizei))
SDL_PROC(void, glShaderBinary, (GLsizei, const GLuint *, GLenum, const void *, GLsizei))
#if __NACL__ || __ANDROID__
#if __NACL__
SDL_PROC(void, glShaderSource, (GLuint, GLsizei, const GLchar **, const GLint *))
#else
SDL_PROC(void, glShaderSource, (GLuint, GLsizei, const GLchar* const*, const GLint *))
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