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Brian Fisher fixed bug #513
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If an app requests a 24-bit opengl mode on a machine with a 32-bit desktop with
the windib video backend, then when exiting fullscreen the desktop resolution
is not restored

The reason this is, is because the windib backend restores the desktop
resolution when exiting fullscreen in DIB_SetVideoMode when it finds that the
last request was for fullscreen by checking the original flags on the video
surface. However, if the bits per pixel requested is different than current
surface, the video surface is recreated and the original video flags are lost.
So the check to see if we were exiting fullscreen fails.

below is a patch to SDL_dibvideo.c that solves the problem by using the
original flags in all cases.

thanks!
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slouken committed Dec 28, 2007
1 parent b45fab8 commit e5b3573
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion src/video/windib/SDL_dibvideo.c
Expand Up @@ -484,6 +484,8 @@ SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
int x, y;
Uint32 Rmask, Gmask, Bmask;

prev_flags = current->flags;

/* Clean up any GL context that may be hanging around */
if ( current->flags & SDL_OPENGL ) {
WIN_GL_ShutDown(this);
Expand Down Expand Up @@ -531,7 +533,6 @@ SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
}

/* Fill in part of the video surface */
prev_flags = video->flags;
prev_w = video->w;
prev_h = video->h;
video->flags = 0; /* Clear flags */
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