Updated Dynamic API jumptable.
authorRyan C. Gordon
Wed, 08 Jan 2014 00:46:39 -0500
changeset 80987d89c9728e51
parent 8097 d4e916b1c135
child 8099 d1cf6a27fa7e
Updated Dynamic API jumptable.
src/dynapi/SDL_dynapi_overrides.h
src/dynapi/SDL_dynapi_procs.h
     1.1 --- a/src/dynapi/SDL_dynapi_overrides.h	Wed Jan 08 00:45:29 2014 -0500
     1.2 +++ b/src/dynapi/SDL_dynapi_overrides.h	Wed Jan 08 00:46:39 2014 -0500
     1.3 @@ -569,3 +569,4 @@
     1.4  #define SDL_GL_SwapWindow SDL_GL_SwapWindow_REAL
     1.5  #define SDL_GL_DeleteContext SDL_GL_DeleteContext_REAL
     1.6  #define SDL_vsscanf SDL_vsscanf_REAL
     1.7 +#define SDL_GameControllerAddMappingsFromRW SDL_GameControllerAddMappingsFromRW_REAL
     2.1 --- a/src/dynapi/SDL_dynapi_procs.h	Wed Jan 08 00:45:29 2014 -0500
     2.2 +++ b/src/dynapi/SDL_dynapi_procs.h	Wed Jan 08 00:46:39 2014 -0500
     2.3 @@ -597,3 +597,4 @@
     2.4  SDL_DYNAPI_PROC(void,SDL_GL_SwapWindow,(SDL_Window *a),(a),)
     2.5  SDL_DYNAPI_PROC(void,SDL_GL_DeleteContext,(SDL_GLContext a),(a),)
     2.6  SDL_DYNAPI_PROC(int,SDL_vsscanf,(const char *a, const char *b, va_list c),(a,b,c),return)
     2.7 +SDL_DYNAPI_PROC(int,SDL_GameControllerAddMappingsFromRW,(SDL_RWops *a, int b),(a,b),return)