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Updated Dynamic API jumptable.
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icculus committed Jan 8, 2014
1 parent e9be2d0 commit d16e630
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Showing 2 changed files with 2 additions and 0 deletions.
1 change: 1 addition & 0 deletions src/dynapi/SDL_dynapi_overrides.h
Expand Up @@ -569,3 +569,4 @@
#define SDL_GL_SwapWindow SDL_GL_SwapWindow_REAL
#define SDL_GL_DeleteContext SDL_GL_DeleteContext_REAL
#define SDL_vsscanf SDL_vsscanf_REAL
#define SDL_GameControllerAddMappingsFromRW SDL_GameControllerAddMappingsFromRW_REAL
1 change: 1 addition & 0 deletions src/dynapi/SDL_dynapi_procs.h
Expand Up @@ -597,3 +597,4 @@ SDL_DYNAPI_PROC(int,SDL_GL_GetSwapInterval,(void),(),return)
SDL_DYNAPI_PROC(void,SDL_GL_SwapWindow,(SDL_Window *a),(a),)
SDL_DYNAPI_PROC(void,SDL_GL_DeleteContext,(SDL_GLContext a),(a),)
SDL_DYNAPI_PROC(int,SDL_vsscanf,(const char *a, const char *b, va_list c),(a,b,c),return)
SDL_DYNAPI_PROC(int,SDL_GameControllerAddMappingsFromRW,(SDL_RWops *a, int b),(a,b),return)

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