Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Commit

Permalink
Fixed bug 1256 - Invalid window warning in GL_CreateRenderer
Browse files Browse the repository at this point in the history
Martin Gerhardy 2011-07-27 02:26:06 PDT
the window reference is lost in the GL_CreateRenderer function. The attached
patch should fix this error.

#0  SDLSystem_LogOutputFunction (userdata=0x63b010, category=1,
priority=SDL_LOG_PRIORITY_ERROR, message=0x7fffffffcd00 "Invalid window") at
src/system/sdl/SDLSystem.cpp:8
#1  0x00007ffff7b1ddb3 in SDL_LogMessageV (category=1,
priority=SDL_LOG_PRIORITY_ERROR, fmt=<value optimized out>, ap=<value optimized
out>) at src/SDL_log.c:275
#2  0x00007ffff7b1df7c in SDL_LogError (category=<value optimized out>,
fmt=<value optimized out>) at src/SDL_log.c:212
#3  0x00007ffff7b1d582 in SDL_SetError (fmt=0x7ffff7baaff0 "") at
src/SDL_error.c:111
#4  0x00007ffff7b96f9e in SDL_GL_MakeCurrent (window=0x0, ctx=0xa62ce0) at
src/video/SDL_video.c:2484
#5  0x00007ffff7b4ba0c in GL_ActivateRenderer (renderer=0xa8f680) at
src/render/opengl/SDL_render_gl.c:195
#6  0x00007ffff7b4c59a in GL_ResetState (window=0x918010, flags=<value
optimized out>) at src/render/opengl/SDL_render_gl.c:214
#7  GL_CreateRenderer (window=0x918010, flags=<value optimized out>) at
src/render/opengl/SDL_render_gl.c:343
#8  0x00007ffff7b48053 in SDL_CreateRenderer (window=0x918010, index=<value
optimized out>, flags=2) at src/render/SDL_render.c:166
  • Loading branch information
slouken committed Jan 7, 2012
1 parent 4c39efe commit 4b32c64
Show file tree
Hide file tree
Showing 3 changed files with 3 additions and 0 deletions.
1 change: 1 addition & 0 deletions src/render/opengl/SDL_render_gl.c
Expand Up @@ -274,6 +274,7 @@ GL_CreateRenderer(SDL_Window * window, Uint32 flags)
renderer->info = GL_RenderDriver.info;
renderer->info.flags = SDL_RENDERER_ACCELERATED;
renderer->driverdata = data;
renderer->window = window;

data->context = SDL_GL_CreateContext(window);
if (!data->context) {
Expand Down
1 change: 1 addition & 0 deletions src/render/opengles/SDL_render_gles.c
Expand Up @@ -225,6 +225,7 @@ GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
renderer->info = GLES_RenderDriver.info;
renderer->info.flags = SDL_RENDERER_ACCELERATED;
renderer->driverdata = data;
renderer->window = window;

SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
Expand Down
1 change: 1 addition & 0 deletions src/render/opengles2/SDL_render_gles2.c
Expand Up @@ -1211,6 +1211,7 @@ GLES2_CreateRenderer(SDL_Window *window, Uint32 flags)
renderer->info = GLES2_RenderDriver.info;
renderer->info.flags = SDL_RENDERER_ACCELERATED;
renderer->driverdata = rdata;
renderer->window = window;

/* Create an OpenGL ES 2.0 context */
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
Expand Down

0 comments on commit 4b32c64

Please sign in to comment.