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Moved SDL_shape.h, and building out the API as needed by SDL_Eyes.
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Eli Gottlieb
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May 21, 2010
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/* | ||
SDL - Simple DirectMedia Layer | ||
Copyright (C) 2010 Eli Gottlieb | ||
This library is free software; you can redistribute it and/or | ||
modify it under the terms of the GNU Lesser General Public | ||
License as published by the Free Software Foundation; either | ||
version 2.1 of the License, or (at your option) any later version. | ||
This library is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
Lesser General Public License for more details. | ||
You should have received a copy of the GNU Lesser General Public | ||
License along with this library; if not, write to the Free Software | ||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | ||
Eli Gottlieb | ||
eligottlieb@gmail.com | ||
*/ | ||
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struct SDL_Shaped_Window; | ||
typedef struct SDL_Shaped_Window SDL_Shaped_Window; | ||
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/** | ||
* \brief Create a shaped window with the specified position, dimensions, and flags. | ||
* | ||
* \param title The title of the window, in UTF-8 encoding. | ||
* \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or | ||
* ::SDL_WINDOWPOS_UNDEFINED. | ||
* \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or | ||
* ::SDL_WINDOWPOS_UNDEFINED. | ||
* \param w The width of the window. | ||
* \param h The height of the window. | ||
* \param flags The flags for the window, a mask of SDL_WINDOW_BORDERLESS with any of the following: | ||
* ::SDL_WINDOW_FULLSCREEN, ::SDL_WINDOW_OPENGL, | ||
* ::SDL_WINDOW_SHOWN, ::SDL_WINDOW_RESIZABLE, | ||
* ::SDL_WINDOW_MAXIMIZED, ::SDL_WINDOW_MINIMIZED, | ||
* ::SDL_WINDOW_INPUT_GRABBED. | ||
* | ||
* \return The id of the window created, or zero if window creation failed. | ||
* | ||
* \sa SDL_DestroyWindow() | ||
*/ | ||
extern DECLSPEC SDL_Shaped_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags); | ||
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extern DECLSPEC SDL_Surface * SDLCALL SDL_LockWindowShape(const SDL_Shaped_Window *window); | ||
extern DECLSPEC void SDLCALL SDL_UnlockWindowShape(const SDL_Shaped_Window *window); | ||
extern DECLSPEC int SDLCALL SDL_PresentWindowShape(const SDL_Shaped_Window *window); | ||
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extern DECLSPEC SDL_Window * SDLCALL SDL_LockShapedWindow(const SDL_Shaped_Window *window); | ||
extern DECLSPEC void SDLCALL SDL_UnlockShapedWindow(const SDL_Shaped_Window *window); | ||
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extern DECLSPEC void SDLCALL SDL_DestroyShapedWindow(const SDL_Shaped_Window *window); |
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