This repository has been archived by the owner on Feb 11, 2021. It is now read-only.
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
1 changed file
with
37 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,37 @@ | ||
|
||
/* Definitions for platform dependent windowing functions to test SDL | ||
integration with native windows | ||
*/ | ||
|
||
#include "SDL.h" | ||
|
||
/* This header includes all the necessary system headers for native windows */ | ||
#include "SDL_syswm.h" | ||
|
||
typedef struct | ||
{ | ||
const char *tag; | ||
void *(*CreateWindow) (int w, int h); | ||
void (*DestroyWindow) (void *window); | ||
} NativeWindowFactory; | ||
|
||
#ifdef SDL_VIDEO_DRIVER_WIN32 | ||
#define TEST_NATIVE_WIN32 | ||
extern NativeWindowFactory Win32WindowFactory; | ||
#endif | ||
|
||
#ifdef SDL_VIDEO_DRIVER_X11 | ||
#define TEST_NATIVE_X11 | ||
extern NativeWindowFactory X11WindowFactory; | ||
#endif | ||
|
||
#ifdef SDL_VIDEO_DRIVER_COCOA | ||
/* Actually, we don't really do this, since it involves adding Objective C | ||
support to the build system, which is a little tricky. You can uncomment | ||
it manually though and link testnativecocoa.m into the test application. | ||
*/ | ||
#if 1 | ||
#define TEST_NATIVE_COCOA | ||
extern NativeWindowFactory CocoaWindowFactory; | ||
#endif | ||
#endif |