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Updated the Amiga OS port of SDL (thanks Gabriele)
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Sam Lantinga
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May 10, 2001
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This is the porting of 1.2.0 version of SDL (the latest stable one) | ||
to AmigaOS/68k. | ||
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All the bugs known of the past version have been corrected. And I've | ||
added all the new SDL features. | ||
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This version of SDL needs Cybergraphx V3 (r69+) or CyberGraphX V4 | ||
and AHI v3+. Probably it works also with P96 or CGXAga, but it's | ||
untested. | ||
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This version is available as linked library for SAS/C and GCC, only 68k this | ||
time, a powerup (ppcemu compatible) and a morphos version will be ready quite | ||
soon (i hope). | ||
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Implemented: | ||
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- 8/16/24/32bit video modes, both fullscreen and windowed. | ||
- Hardware surfaces. | ||
- CGX blitting acceleration. | ||
- CGX colorkey blitting acceleration. | ||
- AHI audio (8/16 bit, with any audio format), always uses unit 0 for now. | ||
- Thread support (maybe not 100% compatible with other implementations) | ||
- Semaphores | ||
- Window resizing and backdrop windows (NEW) | ||
- Joystick/Joypad support. | ||
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To do: | ||
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- CDRom audio playing support | ||
- OpenGL (A guy was working on it but I've lost his tracks :( ) | ||
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The SAS/C library is distributed with debug info attached, to strip debug info | ||
simply add STRIPDEBUG argument to the linker. | ||
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NOTE: SDL includes debug output using kprintf, to disable it add to your | ||
project a function like this: | ||
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void kprintf(char *a,...) | ||
{ | ||
} | ||
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Otherwise you can redirect the debug to a console window with sushi, sashimi or | ||
similar tools (the default output is the internal serial port). | ||
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For info, support, bugfix and other feel free to mail me: | ||
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Gabriele Greco (gabriele.greco@aruba.it) | ||
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You can find also a small SDL Amiga page at: | ||
http://ggreco.interfree.it/sdl.html |
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