Fixed bug #895 SDL-1.2
authorSam Lantinga <slouken@libsdl.org>
Fri, 11 Dec 2009 15:14:13 +0000
branchSDL-1.2
changeset 4390725e506f6243
parent 4389 c6c3a6e7db46
child 4391 07b330419439
Fixed bug #895

Markus Rothe 2009-12-07 09:32:46 PST

Check if libspe2 is available

Building on PowerPC64 results in:

[...]
In file included from ./src/video/ps3/SDL_ps3events_c.h:33,
from ./src/video/ps3/SDL_ps3video.c:32:
./src/video/ps3/SDL_ps3video.h:34:21: error: libspe2.h: No such file or
directory
In file included from ./src/video/ps3/SDL_ps3events_c.h:33,
from ./src/video/ps3/SDL_ps3video.c:32:
./src/video/ps3/SDL_ps3video.h:75: error: expected specifier-qualifier-list
before 'spe_context_ptr_t'
./src/video/ps3/SDL_ps3video.c:78: error: expected '=', ',', ';', 'asm' or
'__attribute__' before 'fb_writer_spu'
./src/video/ps3/SDL_ps3video.c: In function 'PS3_VideoInit':
./src/video/ps3/SDL_ps3video.c:167: error: 'spu_data_t' has no member named
'program'
./src/video/ps3/SDL_ps3video.c:167: error: 'fb_writer_spu' undeclared (first
use in this function)
[...]

The problem is that the ps3 video driver is being build regardless if libspe2
is installed or not. The attached patch fixes this problem.

[ Note: The other headers that are being checked for are coming from the linux
headers package on powerpc64. As a result these are also available if you're on
a generic powerpc64 machine and not a PS3 only. ]
configure.in
     1.1 --- a/configure.in	Fri Dec 11 15:11:49 2009 +0000
     1.2 +++ b/configure.in	Fri Dec 11 15:14:13 2009 +0000
     1.3 @@ -1317,6 +1317,7 @@
     1.4      AC_TRY_COMPILE([
     1.5        #include <linux/fb.h>
     1.6        #include <asm/ps3fb.h>
     1.7 +      #include <libspe2.h>
     1.8      ],[
     1.9      ],[
    1.10        video_ps3=yes