Generated dynapi stuff for the new WinRT entry points.
1.1 --- a/src/dynapi/SDL_dynapi_overrides.h Thu Jan 01 04:04:21 1970 +0000
1.2 +++ b/src/dynapi/SDL_dynapi_overrides.h Sat May 24 01:23:57 2014 -0400
1.3 @@ -576,3 +576,6 @@
1.4 #define SDL_GetAssertionHandler SDL_GetAssertionHandler_REAL
1.5 #define SDL_DXGIGetOutputInfo SDL_DXGIGetOutputInfo_REAL
1.6 #define SDL_RenderIsClipEnabled SDL_RenderIsClipEnabled_REAL
1.7 +#define SDL_WinRTGetFSPathUNICODE SDL_WinRTGetFSPathUNICODE_REAL
1.8 +#define SDL_WinRTGetFSPathUTF8 SDL_WinRTGetFSPathUTF8_REAL
1.9 +#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL
2.1 --- a/src/dynapi/SDL_dynapi_procs.h Thu Jan 01 04:04:21 1970 +0000
2.2 +++ b/src/dynapi/SDL_dynapi_procs.h Sat May 24 01:23:57 2014 -0400
2.3 @@ -607,3 +607,8 @@
2.4 SDL_DYNAPI_PROC(SDL_bool,SDL_DXGIGetOutputInfo,(int a,int *b, int *c),(a,b,c),return)
2.5 #endif
2.6 SDL_DYNAPI_PROC(SDL_bool,SDL_RenderIsClipEnabled,(SDL_Renderer *a),(a),return)
2.7 +#ifdef __WINRT__
2.8 +SDL_DYNAPI_PROC(const wchar_t*,SDL_WinRTGetFSPathUNICODE,(SDL_WinRT_Path a),(a),return)
2.9 +SDL_DYNAPI_PROC(const char*,SDL_WinRTGetFSPathUTF8,(SDL_WinRT_Path a),(a),return)
2.10 +SDL_DYNAPI_PROC(int,SDL_WinRTRunApp,(int a, char **b, void *c),(a,b,c),return)
2.11 +#endif