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egl: Attempt to make this compile on WinRT, etc.
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icculus committed Apr 13, 2020
1 parent 1d87978 commit e96b05c
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/video/SDL_egl.c
Expand Up @@ -977,7 +977,7 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
}
} else {
/* Desktop OpenGL supports it by default from version 3.0 on. */
void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params);
void (GL_APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params);
glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv");
if (glGetIntegervFunc) {
GLint v = 0;
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