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Adds test framework to Android.mk and a simple utility to build Andro…
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…id projects
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gabomdq committed Oct 9, 2013
1 parent c455f72 commit 24f2377
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Showing 3 changed files with 143 additions and 2 deletions.
3 changes: 2 additions & 1 deletion Android.mk
Expand Up @@ -42,7 +42,8 @@ LOCAL_SRC_FILES := \
$(wildcard $(LOCAL_PATH)/src/timer/*.c) \
$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
$(wildcard $(LOCAL_PATH)/src/video/*.c) \
$(wildcard $(LOCAL_PATH)/src/video/android/*.c))
$(wildcard $(LOCAL_PATH)/src/video/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/test/*.c))

LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
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28 changes: 27 additions & 1 deletion README-android.txt
Expand Up @@ -38,7 +38,33 @@ src/main/android/SDL_android_main.c
Building an app
================================================================================

Instructions:
For simple projects you can use the script located at build-scripts/androidbuild.sh

There's two ways of using it:

androidbuild.sh com.yourcompany.yourapp < sources.list
androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c

sources.list should be a text file with a source file name in each line
Filenames should be specified relative to the current directory, for example if
you are in the build-scripts directory and want to create the testgles.c test, you'll
run:

./androidbuild.sh org.libsdl.testgles ../test/testgles.c

One limitation of this script is that all sources provided will be aggregated into
a single directory, thus all your source files should have a unique name.

Once the project is complete the script will tell you where the debug APK is located.
If you want to create a signed release APK, you can use the project created by this
utility to generate it.

Finally, a word of caution: re running androidbuild.sh wipes any changes you may have
done in the build directory for the app!


For more complex projects, follow these instructions:

1. Copy the android-project directory wherever you want to keep your projects
and rename it to the name of your project.
2. Move or symlink this SDL directory into the <project>/jni directory
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114 changes: 114 additions & 0 deletions build-scripts/androidbuild.sh
@@ -0,0 +1,114 @@
#!/bin/bash

SOURCES=()
MKSOURCES=""
CURDIR=`pwd -P`

# Fetch sources
if [[ $# -ge 2 ]]; then
for src in ${@:2}
do
SOURCES+=($src)
MKSOURCES="$MKSOURCES $(basename $src)"
done
else
if [ -n "$1" ]; then
while read src
do
SOURCES+=($src)
MKSOURCES="$MKSOURCES $(basename $src)"
done
fi
fi

if [ -z "$1" ] || [ -z "$SOURCES" ]; then
echo "Usage: androidbuild.sh com.yourcompany.yourapp < sources.list"
echo "Usage: androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c"
exit 1
fi



SDLPATH="$( cd "$(dirname "$0")/.." ; pwd -P )"

NDKBUILD=`which ndk-build`
if [ -z "$NDKBUILD" ];then
echo "Could not find the ndk-build utility, install Android's NDK and add it to the path"
exit 1
fi

ANDROID=`which android`
if [ -z "$ANDROID" ];then
echo "Could not find the android utility, install Android's SDK and add it to the path"
exit 1
fi

ANT=`which ant`

if [ -z "$ANT" ];then
echo "Could not find the ant utility, install Android's SDK and add it to the path"
exit 1
fi

APP="$1"
APPARR=(${APP//./ })
BUILDPATH="$SDLPATH/build/$APP"

# Start Building

rm -rf $BUILDPATH
mkdir -p $BUILDPATH

cp -r $SDLPATH/android-project/* $BUILDPATH

# Copy SDL sources
mkdir -p $BUILDPATH/jni/SDL
cp -r $SDLPATH/src $BUILDPATH/jni/SDL
cp -r $SDLPATH/include $BUILDPATH/jni/SDL
cp $SDLPATH/Android.mk $BUILDPATH/jni/SDL
sed -i "s|YourSourceHere.c|$MKSOURCES|g" $BUILDPATH/jni/src/Android.mk
sed -i "s|org\.libsdl\.app|$APP|g" $BUILDPATH/AndroidManifest.xml

# Copy user sources
for src in "${SOURCES[@]}"
do
cp $src $BUILDPATH/jni/src
done

# Create an inherited Activity
cd $BUILDPATH/src
for folder in "${APPARR[@]}"
do
mkdir -p $folder
cd $folder
done

ACTIVITY="${folder}Activity"
sed -i "s|SDLActivity|$ACTIVITY|g" $BUILDPATH/AndroidManifest.xml
sed -i "s|SDLActivity|$APP|g" $BUILDPATH/build.xml

# Fill in a default Activity
echo "package $APP;" > "$ACTIVITY.java"
echo "import org.libsdl.app.SDLActivity;" >> "$ACTIVITY.java"
echo "public class $ACTIVITY extends SDLActivity {}" >> "$ACTIVITY.java"

# Update project and build
cd $BUILDPATH
android update project --path $BUILDPATH
$NDKBUILD
$ANT debug

cd $CURDIR

APK="$BUILDPATH/bin/$APP-debug.apk"

if [ -f "$APK" ]; then
echo "Your APK is ready at $APK"
echo "To install to your device: "
echo "cd $BUILDPATH"
echo "ant debug install"
exit 0
fi

echo "There was an error building the APK"
exit 1

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