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Date: Thu, 26 Apr 2001 10:46:23 +0200
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From: Alexander Pipelka <pipelka@bms-austria.com>
Subject: SDL ELO driver bugfix

Hi Sam!

We noticed that the ELO serial touchscreen controller is quite sensitive
in terms of correct protocol handling.
The current implementation cause some controllers to hangup after some
time (> 24h).

I think the attached patch should fix this (I ran my device more than 3
days without any hangups).
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Sam Lantinga committed Apr 26, 2001
1 parent 5eb0c0b commit 468a654
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Showing 3 changed files with 48 additions and 6 deletions.
23 changes: 23 additions & 0 deletions src/video/fbcon/SDL_fbelo.c
Expand Up @@ -421,3 +421,26 @@ int eloInitController(int fd) {

return 1;
}

int eloReadPosition(_THIS, int fd, int* x, int* y, int* button_state, int* realx, int* realy) {
unsigned char buffer[ELO_PACKET_SIZE];
int pointer = 0;
int checksum = ELO_INIT_CHECKSUM;

while(pointer < ELO_PACKET_SIZE) {
if(eloGetPacket(buffer, &pointer, &checksum, fd)) {
break;
}
}

if(!eloParsePacket(buffer, realx, realy, button_state)) {
return 0;
}

*x = *realx;
*y = *realy;

eloConvertXY(this, x, y);

return 1;
}
6 changes: 6 additions & 0 deletions src/video/fbcon/SDL_fbelo.h
Expand Up @@ -52,4 +52,10 @@ int eloInitController(int fd);
*/
int eloParsePacket(unsigned char* mousebuf, int* dx, int* dy, int* button_state);

/* eloReadPosition
read a packet and get the cursor position
*/

int eloReadPosition(_THIS, int fd, int* x, int* y, int* button_state, int* realx, int* realy);

#endif /* SDL_fbelo_h */
25 changes: 19 additions & 6 deletions src/video/fbcon/SDL_fbevents.c
Expand Up @@ -619,7 +619,8 @@ static void handle_mouse(_THIS)
int button = 0;
int dx = 0, dy = 0;
int packetsize = 0;

int realx, realy;

/* Figure out the mouse packet size */
switch (mouse_drv) {
case MOUSE_NONE:
Expand Down Expand Up @@ -647,6 +648,18 @@ static void handle_mouse(_THIS)
break;
}

/* Special handling for the quite sensitive ELO controller */
if (mouse_drv == MOUSE_ELO) {

/* try to read the next packet */
if(eloReadPosition(this, mouse_fd, &dx, &dy, &button, &realx, &realy)) {
button = (button & 0x01) << 2;
FB_vgamousecallback(button, relative, dx, dy);
}

return;
}

/* Read as many packets as possible */
nread = read(mouse_fd, &mousebuf[start], BUFSIZ-start);
if ( nread < 0 ) {
Expand Down Expand Up @@ -740,25 +753,25 @@ static void handle_mouse(_THIS)
dx = (signed char)mousebuf[i+1];
dy = -(signed char)mousebuf[i+2];
break;
/*
case MOUSE_ELO:
/* ELO protocol has ELO_START_BYTE as first byte */
if ( mousebuf[i] != ELO_START_BYTE ) {
/* Go to next byte */
i -= (packetsize-1);
continue;
}
/* parse the packet */
if(!eloParsePacket(&(mousebuf[i]), &dx, &dy, &button)) {
break;
i -= (packetsize-1);
continue;
}
button = (button & 0x01) << 2;
/* convert to screen coordinates */
eloConvertXY(this, &dx, &dy);
break;
*/

case MOUSE_ELO:
case NUM_MOUSE_DRVS:
/* Uh oh.. */
dx = 0;
Expand Down

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