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WinRT: a minor, nit-picky cleanup of some OpenGL code
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DavidLudwig committed Feb 15, 2015
1 parent 5ad34f7 commit 8a700d4
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/video/winrt/SDL_winrtopengles.cpp
Expand Up @@ -38,8 +38,8 @@ using namespace Windows::UI::Core;
static const int ANGLE_D3D_FEATURE_LEVEL_ANY = 0;
#define EGL_PLATFORM_ANGLE_ANGLE 0x3201
#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3202
#define EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE 0x3204
#define EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE 0x3203
#define EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE 0x3204
#define EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE 0x3205
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3207
#define EGL_PLATFORM_ANGLE_USE_WARP_ANGLE 0x3208
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