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Date: Mon, 23 Feb 2004 23:29:20 -0500
From: "Brian Kropf" Subject: [SDL] Windx5 I was wondering if I could suggest a change for (at least) the mingw/msys build. Every time I do the ./configure, make on a fresh download it crashes when it tries to find directx.h for the audio portion of the build In file included from SDL_dx5audio.c:37: SDL_dx5audio.h:31:21: directx.h: No such file or directory In file included from SDL_dx5audio.c:37: I usually copy the directx.h from the video/windx5 into the audio/windx5 and things go smoothly after that; just thought I'd suggest it for making future builds go smoothly. ;)
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#ifndef _directx_h | ||
#define _directx_h | ||
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/* Include all of the DirectX 5.0 headers and adds any necessary tweaks */ | ||
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#include <windows.h> | ||
#include <mmsystem.h> | ||
#ifndef WIN32 | ||
#define WIN32 | ||
#endif | ||
#undef WINNT | ||
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/* Far pointers don't exist in 32-bit code */ | ||
#ifndef FAR | ||
#define FAR | ||
#endif | ||
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/* Error codes not yet included in Win32 API header files */ | ||
#ifndef MAKE_HRESULT | ||
#define MAKE_HRESULT(sev,fac,code) \ | ||
((HRESULT)(((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) | ((unsigned long)(code)))) | ||
#endif | ||
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#ifndef S_OK | ||
#define S_OK (HRESULT)0x00000000L | ||
#endif | ||
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#ifndef SUCCEEDED | ||
#define SUCCEEDED(x) ((HRESULT)(x) >= 0) | ||
#endif | ||
#ifndef FAILED | ||
#define FAILED(x) ((HRESULT)(x)<0) | ||
#endif | ||
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#ifndef E_FAIL | ||
#define E_FAIL (HRESULT)0x80000008L | ||
#endif | ||
#ifndef E_NOINTERFACE | ||
#define E_NOINTERFACE (HRESULT)0x80004002L | ||
#endif | ||
#ifndef E_OUTOFMEMORY | ||
#define E_OUTOFMEMORY (HRESULT)0x8007000EL | ||
#endif | ||
#ifndef E_INVALIDARG | ||
#define E_INVALIDARG (HRESULT)0x80070057L | ||
#endif | ||
#ifndef E_NOTIMPL | ||
#define E_NOTIMPL (HRESULT)0x80004001L | ||
#endif | ||
#ifndef REGDB_E_CLASSNOTREG | ||
#define REGDB_E_CLASSNOTREG (HRESULT)0x80040154L | ||
#endif | ||
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/* Severity codes */ | ||
#ifndef SEVERITY_ERROR | ||
#define SEVERITY_ERROR 1 | ||
#endif | ||
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/* Error facility codes */ | ||
#ifndef FACILITY_WIN32 | ||
#define FACILITY_WIN32 7 | ||
#endif | ||
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#ifndef FIELD_OFFSET | ||
#define FIELD_OFFSET(type, field) ((LONG)&(((type *)0)->field)) | ||
#endif | ||
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/* DirectX headers (if it isn't included, I haven't tested it yet) | ||
*/ | ||
/* We need these defines to mark what version of DirectX API we use */ | ||
#define DIRECTDRAW_VERSION 0x0700 | ||
#define DIRECTSOUND_VERSION 0x0500 | ||
#define DIRECTINPUT_VERSION 0x0500 | ||
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#ifdef __GNUC__ | ||
#define NONAMELESSUNION | ||
#endif | ||
#include <ddraw.h> | ||
#include <dsound.h> | ||
#include <dinput.h> | ||
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#endif /* _directx_h */ |