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More work on the accelerated 2D video driver, beginnings of sprite-ba…
…sed rendering support. Also some initial work on an audio driver.
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Darren Alton
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Jul 19, 2008
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Original file line number | Diff line number | Diff line change |
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/* | ||
SDL - Simple DirectMedia Layer | ||
Copyright (C) 1997-2006 Sam Lantinga | ||
This library is free software; you can redistribute it and/or | ||
modify it under the terms of the GNU Lesser General Public | ||
License as published by the Free Software Foundation; either | ||
version 2.1 of the License, or (at your option) any later version. | ||
This library is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
Lesser General Public License for more details. | ||
You should have received a copy of the GNU Lesser General Public | ||
License along with this library; if not, write to the Free Software | ||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | ||
Sam Lantinga | ||
slouken@libsdl.org | ||
This file written by Ryan C. Gordon (icculus@icculus.org) | ||
*/ | ||
#include "SDL_config.h" | ||
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/* Output audio to NDS */ | ||
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#include <nds.h> | ||
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#include "SDL_audio.h" | ||
#include "../SDL_audio_c.h" | ||
#include "SDL_ndsaudio.h" | ||
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static int | ||
NDSAUD_OpenDevice(_THIS, const char *devname, int iscapture) | ||
{ | ||
return 1; /* always succeeds. */ | ||
} | ||
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static void | ||
NDSAUD_PlayDevice(_THIS) | ||
{ | ||
TransferSoundData* sound = SDL_malloc(sizeof(TransferSoundData)); | ||
if(!sound) { | ||
SDL_OutOfMemory(); | ||
} | ||
sound->data = NULL; /* pointer to raw audio data */ | ||
sound->len = 0; /* size of raw data pointed to above */ | ||
sound->rate = 22050; /* sample rate = 22050Hz */ | ||
sound->vol = 127; /* volume [0..127] for [min..max] */ | ||
sound->pan = 64; /* balance [0..127] for [left..right] */ | ||
sound->format = 0; /* 0 for 16-bit, 1 for 8-bit */ | ||
/* stub */ | ||
} | ||
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static Uint8 * | ||
NDSAUD_GetDeviceBuf(_THIS) | ||
{ | ||
/* stub */ | ||
} | ||
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static void | ||
NDSAUD_WaitDevice(_THIS) | ||
{ | ||
/* stub */ | ||
} | ||
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static void | ||
NDSAUD_CloseDevice(_THIS) | ||
{ | ||
/* stub */ | ||
} | ||
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static int | ||
NDSAUD_Init(SDL_AudioDriverImpl * impl) | ||
{ | ||
/* Set the function pointers */ | ||
impl->OpenDevice = NDSAUD_OpenDevice; | ||
impl->PlayDevice = NDSAUD_PlayDevice; | ||
impl->WaitDevice = NDSAUD_WaitDevice; | ||
impl->GetDeviceBuf = NDSAUD_GetDeviceBuf; | ||
impl->CloseDevice = NDSAUD_CloseDevice; | ||
impl->OnlyHasDefaultOutputDevice = 1; | ||
return 1; | ||
} | ||
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AudioBootStrap NDSAUD_bootstrap = { | ||
"nds", "SDL NDS audio driver", NDSAUD_Init, 1 | ||
}; | ||
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/* vi: set ts=4 sw=4 expandtab: */ |
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---|---|---|
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/* | ||
SDL - Simple DirectMedia Layer | ||
Copyright (C) 1997-2006 Sam Lantinga | ||
This library is free software; you can redistribute it and/or | ||
modify it under the terms of the GNU Lesser General Public | ||
License as published by the Free Software Foundation; either | ||
version 2.1 of the License, or (at your option) any later version. | ||
This library is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
Lesser General Public License for more details. | ||
You should have received a copy of the GNU Lesser General Public | ||
License along with this library; if not, write to the Free Software | ||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | ||
Sam Lantinga | ||
slouken@libsdl.org | ||
*/ | ||
#include "SDL_config.h" | ||
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#ifndef _SDL_ndsaudio_h | ||
#define _SDL_ndsaudio_h | ||
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#include "../SDL_sysaudio.h" | ||
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/* Hidden "this" pointer for the audio functions */ | ||
#define _THIS SDL_AudioDevice *this | ||
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struct SDL_PrivateAudioData | ||
{ | ||
/* The file descriptor for the audio device */ | ||
Uint8 *mixbuf; | ||
Uint32 mixlen; | ||
Uint32 write_delay; | ||
Uint32 initial_calls; | ||
}; | ||
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#endif /* _SDL_ndsaudio_h */ | ||
/* vi: set ts=4 sw=4 expandtab: */ |
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