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More work on the accelerated 2D video driver, beginnings of sprite-ba…
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…sed rendering support. Also some initial work on an audio driver.
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Darren Alton committed Jul 19, 2008
1 parent 9b99592 commit f6eb8aa
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Showing 7 changed files with 256 additions and 35 deletions.
1 change: 1 addition & 0 deletions Makefile.ds
Expand Up @@ -31,6 +31,7 @@ src/SDL_error.c \
src/SDL_fatal.c \
src/audio/disk/SDL_diskaudio.c \
src/audio/dummy/SDL_dummyaudio.c \
src/audio/nds/SDL_ndsaudio.c \
src/audio/SDL_audio.c \
src/audio/SDL_audiocvt.c \
src/audio/SDL_audiodev.c \
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7 changes: 4 additions & 3 deletions include/SDL_config_nintendods.h
Expand Up @@ -92,14 +92,15 @@ typedef unsigned __PTRDIFF_TYPE__ uintptr_t;
#define LACKS_SYS_MMAN_H 1

/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_DUMMY 1
#define SDL_AUDIO_DRIVER_NDS 1
/*#define SDL_AUDIO_DRIVER_DUMMY 1 TODO: uncomment this later*/

/* DS doesn't have optical media */
#define SDL_CDROM_DISABLED 1

/* Enable various input drivers */
#define SDL_JOYSTICK_NDS 1
/*#define SDL_JOYSTICK_DUMMY 1*/
/*#define SDL_JOYSTICK_DUMMY 1 TODO: uncomment this later*/

/* DS has no dynamic linking afaik */
#define SDL_LOADSO_DISABLED 1
Expand All @@ -113,6 +114,6 @@ typedef unsigned __PTRDIFF_TYPE__ uintptr_t;

/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_NDS 1
#define SDL_VIDEO_DRIVER_DUMMY 1
/*#define SDL_VIDEO_DRIVER_DUMMY 1 TODO: uncomment this later*/

#endif /* _SDL_config_nintendods_h */
4 changes: 4 additions & 0 deletions src/audio/SDL_audio.c
Expand Up @@ -70,6 +70,7 @@ extern AudioBootStrap DUMMYAUD_bootstrap;
extern AudioBootStrap DCAUD_bootstrap;
extern AudioBootStrap MMEAUDIO_bootstrap;
extern AudioBootStrap DART_bootstrap;
extern AudioBootStrap NDSAUD_bootstrap;


/* Available audio drivers */
Expand Down Expand Up @@ -144,6 +145,9 @@ static AudioBootStrap *bootstrap[] = {
#endif
#if SDL_AUDIO_DRIVER_DART
&DART_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_NDS
&NDSAUD_bootstrap,
#endif
NULL
};
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92 changes: 92 additions & 0 deletions src/audio/nds/SDL_ndsaudio.c
@@ -0,0 +1,92 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
This file written by Ryan C. Gordon (icculus@icculus.org)
*/
#include "SDL_config.h"

/* Output audio to NDS */

#include <nds.h>

#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_ndsaudio.h"

static int
NDSAUD_OpenDevice(_THIS, const char *devname, int iscapture)
{
return 1; /* always succeeds. */
}

static void
NDSAUD_PlayDevice(_THIS)
{
TransferSoundData* sound = SDL_malloc(sizeof(TransferSoundData));
if(!sound) {
SDL_OutOfMemory();
}
sound->data = NULL; /* pointer to raw audio data */
sound->len = 0; /* size of raw data pointed to above */
sound->rate = 22050; /* sample rate = 22050Hz */
sound->vol = 127; /* volume [0..127] for [min..max] */
sound->pan = 64; /* balance [0..127] for [left..right] */
sound->format = 0; /* 0 for 16-bit, 1 for 8-bit */
/* stub */
}


static Uint8 *
NDSAUD_GetDeviceBuf(_THIS)
{
/* stub */
}

static void
NDSAUD_WaitDevice(_THIS)
{
/* stub */
}

static void
NDSAUD_CloseDevice(_THIS)
{
/* stub */
}

static int
NDSAUD_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
impl->OpenDevice = NDSAUD_OpenDevice;
impl->PlayDevice = NDSAUD_PlayDevice;
impl->WaitDevice = NDSAUD_WaitDevice;
impl->GetDeviceBuf = NDSAUD_GetDeviceBuf;
impl->CloseDevice = NDSAUD_CloseDevice;
impl->OnlyHasDefaultOutputDevice = 1;
return 1;
}

AudioBootStrap NDSAUD_bootstrap = {
"nds", "SDL NDS audio driver", NDSAUD_Init, 1
};

/* vi: set ts=4 sw=4 expandtab: */
42 changes: 42 additions & 0 deletions src/audio/nds/SDL_ndsaudio.h
@@ -0,0 +1,42 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_ndsaudio_h
#define _SDL_ndsaudio_h

#include "../SDL_sysaudio.h"

/* Hidden "this" pointer for the audio functions */
#define _THIS SDL_AudioDevice *this

struct SDL_PrivateAudioData
{
/* The file descriptor for the audio device */
Uint8 *mixbuf;
Uint32 mixlen;
Uint32 write_delay;
Uint32 initial_calls;
};

#endif /* _SDL_ndsaudio_h */
/* vi: set ts=4 sw=4 expandtab: */

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