Skip to content

Commit

Permalink
Fixed bug 3098: CMake project never enables xinput support on Windows.
Browse files Browse the repository at this point in the history
Thanks to EntranceJew for debugging the issue.
  • Loading branch information
slime73 committed Aug 28, 2015
1 parent 212e996 commit d154e6c
Showing 1 changed file with 11 additions and 1 deletion.
12 changes: 11 additions & 1 deletion CMakeLists.txt
Expand Up @@ -906,13 +906,23 @@ elseif(WINDOWS)
endif()
set(CMAKE_REQUIRED_FLAGS "/I\"$ENV{DXSDK_DIR}\\Include\"")
endif()

if(HAVE_WIN32_CC)
# xinput.h may need windows.h, but doesn't include it itself.
check_c_source_compiles("
#include <windows.h>
#include <xinput.h>
int main(int argc, char **argv) { }" HAVE_XINPUT_H)
else()
check_include_file(xinput.h HAVE_XINPUT_H)
endif()

check_include_file(d3d9.h HAVE_D3D_H)
check_include_file(d3d11_1.h HAVE_D3D11_H)
check_include_file(ddraw.h HAVE_DDRAW_H)
check_include_file(dsound.h HAVE_DSOUND_H)
check_include_file(dinput.h HAVE_DINPUT_H)
check_include_file(xaudio2.h HAVE_XAUDIO2_H)
check_include_file(xinput.h HAVE_XINPUT_H)
check_include_file(dxgi.h HAVE_DXGI_H)
if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H OR HAVE_XAUDIO2_H)
set(HAVE_DIRECTX TRUE)
Expand Down

0 comments on commit d154e6c

Please sign in to comment.