Don't forget OpenGL 3.0 support
authorSam Lantinga <slouken@libsdl.org>
Thu, 25 Dec 2008 05:39:54 +0000
changeset 29213c45e98e0547
parent 2920 cdb01906cb7e
child 2922 dc4523c7c22d
Don't forget OpenGL 3.0 support
TODO
     1.1 --- a/TODO	Thu Dec 25 05:26:29 2008 +0000
     1.2 +++ b/TODO	Thu Dec 25 05:39:54 2008 +0000
     1.3 @@ -7,6 +7,7 @@
     1.4   * Implement icon support (with translucency?)
     1.5   * Add draw blend mode and line drawing support for win32
     1.6   * Add diagonal line clipping to SDL_IntersectRectAndLine()
     1.7 + * Add OpenGL 3.0 context support
     1.8   * Have Bob look at why DirectColor visuals fail with XA_RGB_BEST_MAP error
     1.9   * Verify mouse grab support
    1.10   * Properly handle mouse grab with Vista DPI scaling