Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Commit

Permalink
Added documentation saying the render API isn't for multi-threading.
Browse files Browse the repository at this point in the history
  • Loading branch information
slouken committed Jul 28, 2013
1 parent fa8002c commit 45faf8d
Showing 1 changed file with 4 additions and 1 deletion.
5 changes: 4 additions & 1 deletion include/SDL_render.h
Expand Up @@ -37,9 +37,12 @@
* them, and may also be stretched with linear interpolation.
*
* This API is designed to accelerate simple 2D operations. You may
* want more functionality such as rotation and particle effects and
* want more functionality such as polygons and particle effects and
* in that case you should use SDL's OpenGL/Direct3D support or one
* of the many good 3D engines.
*
* These functions must be called from the main thread.
* See this bug for details: http://bugzilla.libsdl.org/show_bug.cgi?id=1995
*/

#ifndef _SDL_render_h
Expand Down

0 comments on commit 45faf8d

Please sign in to comment.