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Catch the C++ and Objective C sources too...
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slouken committed Feb 21, 2006
1 parent fd03c21 commit 1e2e9f3
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Showing 21 changed files with 21 additions and 0 deletions.
1 change: 1 addition & 0 deletions src/audio/baudio/SDL_beaudio.cc
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

/* Allow access to the audio stream on BeOS */

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1 change: 1 addition & 0 deletions src/cdrom/beos/SDL_syscdrom.cc
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

/* Functions for system-level CD-ROM audio control on BeOS
(not completely implemented yet)
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1 change: 1 addition & 0 deletions src/joystick/beos/SDL_bejoystick.cc
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

/* This is the system specific header for the SDL joystick API */

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1 change: 1 addition & 0 deletions src/main/beos/SDL_BeApp.cc
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

/* Handle the BeApp specific portions of the application */

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1 change: 1 addition & 0 deletions src/video/bwindow/SDL_sysevents.cc
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#include <support/UTF8.h>
#include <stdio.h>
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1 change: 1 addition & 0 deletions src/video/bwindow/SDL_sysmouse.cc
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#include <AppKit.h>
#include <GameKit.h>
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1 change: 1 addition & 0 deletions src/video/bwindow/SDL_sysvideo.cc
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

/* BWindow based framebuffer implementation */

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1 change: 1 addition & 0 deletions src/video/bwindow/SDL_syswm.cc
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_BWin.h"

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1 change: 1 addition & 0 deletions src/video/bwindow/SDL_sysyuv.cc
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

/* This is the BeOS version of SDL YUV video overlays */

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1 change: 1 addition & 0 deletions src/video/qtopia/SDL_QPEApp.cc
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#include <qpe/qpeapplication.h>
#include <qapplication.h>
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1 change: 1 addition & 0 deletions src/video/qtopia/SDL_QWin.cc
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_QWin.h"
#include <qapplication.h>
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1 change: 1 addition & 0 deletions src/video/qtopia/SDL_sysevents.cc
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#include <qpe/qpeapplication.h>

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1 change: 1 addition & 0 deletions src/video/qtopia/SDL_sysmouse.cc
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_QWin.h"

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1 change: 1 addition & 0 deletions src/video/qtopia/SDL_sysvideo.cc
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

/* Qtopia based framebuffer implementation */

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1 change: 1 addition & 0 deletions src/video/qtopia/SDL_syswm.cc
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_QWin.h"

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1 change: 1 addition & 0 deletions src/video/quartz/SDL_QuartzEvents.m
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_QuartzVideo.h"

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1 change: 1 addition & 0 deletions src/video/quartz/SDL_QuartzGL.m
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_QuartzVideo.h"

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1 change: 1 addition & 0 deletions src/video/quartz/SDL_QuartzVideo.m
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_QuartzVideo.h"
#include "SDL_QuartzWindow.h"
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1 change: 1 addition & 0 deletions src/video/quartz/SDL_QuartzWM.m
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_QuartzVideo.h"

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1 change: 1 addition & 0 deletions src/video/quartz/SDL_QuartzWindow.m
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_QuartzVideo.h"
#include "SDL_QuartzWindow.h"
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1 change: 1 addition & 0 deletions src/video/quartz/SDL_QuartzYUV.m
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Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_QuartzVideo.h"
#include "SDL_QuartzWindow.h"
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