Added the new function at the end so we don't break the ABI
authorSam Lantinga <slouken@libsdl.org>
Thu, 13 Feb 2014 11:08:12 -0800
changeset 82163742e768b536
parent 8215 54555ad9342c
child 8217 13c461fb28c7
Added the new function at the end so we don't break the ABI
src/dynapi/SDL_dynapi_procs.h
     1.1 --- a/src/dynapi/SDL_dynapi_procs.h	Thu Feb 13 11:05:34 2014 -0800
     1.2 +++ b/src/dynapi/SDL_dynapi_procs.h	Thu Feb 13 11:08:12 2014 -0800
     1.3 @@ -70,7 +70,6 @@
     1.4  SDL_DYNAPI_PROC(int,SDL_RegisterApp,(char *a, Uint32 b, void *c),(a,b,c),return)
     1.5  SDL_DYNAPI_PROC(void,SDL_UnregisterApp,(void),(),)
     1.6  SDL_DYNAPI_PROC(int,SDL_Direct3D9GetAdapterIndex,(int a),(a),return)
     1.7 -SDL_DYNAPI_PROC(void,SDL_DXGIGetOutputInfo,(int a,int *b, int *c),(a,b,c),)
     1.8  SDL_DYNAPI_PROC(IDirect3DDevice9*,SDL_RenderGetD3D9Device,(SDL_Renderer *a),(a),return)
     1.9  #endif
    1.10  
    1.11 @@ -604,3 +603,6 @@
    1.12  SDL_DYNAPI_PROC(SDL_bool,SDL_HasAVX,(void),(),return)
    1.13  SDL_DYNAPI_PROC(SDL_AssertionHandler,SDL_GetDefaultAssertionHandler,(void),(),return)
    1.14  SDL_DYNAPI_PROC(SDL_AssertionHandler,SDL_GetAssertionHandler,(void **a),(a),return)
    1.15 +#ifdef __WIN32__
    1.16 +SDL_DYNAPI_PROC(void,SDL_DXGIGetOutputInfo,(int a,int *b, int *c),(a,b,c),)
    1.17 +#endif