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Allow Unicode filenames in RWOPS on Windows.
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Fixes Bugzilla #733.
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icculus committed Oct 8, 2009
1 parent 3a50765 commit d63f56f
Showing 1 changed file with 66 additions and 6 deletions.
72 changes: 66 additions & 6 deletions src/file/SDL_rwops.c
Expand Up @@ -102,14 +102,74 @@ static int SDLCALL win32_file_open(SDL_RWops *context, const char *filename, con
SDL_stack_free(filenameW);
}
#else
/* Do not open a dialog box if failure */
old_error_mode = SetErrorMode(SEM_NOOPENFILEERRORBOX|SEM_FAILCRITICALERRORS);
{

h = CreateFile(filename, (w_right|r_right), (w_right)? 0 : FILE_SHARE_READ,
NULL, (must_exist|truncate|a_mode), FILE_ATTRIBUTE_NORMAL,NULL);
/* handle Unicode filenames. We do some tapdancing here to make sure this
works on Win9x, which doesn't support anything but 1-byte codepages. */
const size_t size = SDL_strlen(filename)+1;
static int unicode_support = -1;

if (unicode_support == -1) {
OSVERSIONINFO osVerInfo; /* Information about the OS */
osVerInfo.dwOSVersionInfoSize = sizeof(osVerInfo);
if (!GetVersionEx(&osVerInfo)) {
unicode_support = 0;
} else if (osVerInfo.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS) {
unicode_support = 1; /* Not Win95/98/ME. */
} else {
unicode_support = 0;
}
}

if (unicode_support) { /* everything but Win95/98/ME. */
wchar_t *filenameW = SDL_stack_alloc(wchar_t, size);
if ( MultiByteToWideChar(CP_UTF8, 0, filename, -1, filenameW, size) == 0 ) {
SDL_stack_free(filenameW);
SDL_free(context->hidden.win32io.buffer.data);
context->hidden.win32io.buffer.data = NULL;
SDL_SetError("Unable to convert filename to Unicode");
return -1;
}

/* restore old behaviour */
SetErrorMode(old_error_mode);
/* Do not open a dialog box if failure */
old_error_mode = SetErrorMode(SEM_NOOPENFILEERRORBOX|SEM_FAILCRITICALERRORS);
h = CreateFileW(filenameW, (w_right|r_right), (w_right)? 0 : FILE_SHARE_READ,
NULL, (must_exist|truncate|a_mode), FILE_ATTRIBUTE_NORMAL,NULL);
/* restore old behaviour */
SetErrorMode(old_error_mode);

SDL_stack_free(filenameW);
} else {
/* CP_UTF8 might not be supported (Win95), so use SDL_iconv to get wchars. */
/* Use UCS2: no UTF-16 support here. Try again in SDL 1.3. :) */
char *utf16 = SDL_iconv_string("UCS2", "UTF8", filename, SDL_strlen(filename) + 1);
char *filenameA = SDL_stack_alloc(char, size * 6); /* 6, just in case. */
BOOL bDefCharUsed = FALSE;

/* Dither down to a codepage and hope for the best. */
if (!utf16 ||
!WideCharToMultiByte(CP_ACP, 0, (LPCWSTR)utf16, -1, filenameA, size*6, 0, &bDefCharUsed) ||
bDefCharUsed) {
SDL_stack_free(filenameA);
SDL_free(utf16);
SDL_free(context->hidden.win32io.buffer.data);
context->hidden.win32io.buffer.data = NULL;
SDL_SetError("Unable to convert filename to Unicode");
return -1;
}

/* Do not open a dialog box if failure */
old_error_mode = SetErrorMode(SEM_NOOPENFILEERRORBOX|SEM_FAILCRITICALERRORS);
h = CreateFile(filenameA, (w_right|r_right), (w_right)? 0 : FILE_SHARE_READ,
NULL, (must_exist|truncate|a_mode), FILE_ATTRIBUTE_NORMAL,NULL);
/* restore old behaviour */
SetErrorMode(old_error_mode);

SDL_stack_free(filenameA);
SDL_free(utf16);
}

}
#endif /* _WIN32_WCE */

if (h==INVALID_HANDLE_VALUE) {
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