Updated TODO list
authorSam Lantinga <slouken@libsdl.org>
Wed, 10 Dec 2008 08:39:00 +0000
changeset 286125745ac3d785
parent 2860 6ce28e5287e9
child 2862 929e7dd10031
Updated TODO list
TODO
     1.1 --- a/TODO	Mon Dec 08 00:52:12 2008 +0000
     1.2 +++ b/TODO	Wed Dec 10 08:39:00 2008 +0000
     1.3 @@ -3,27 +3,24 @@
     1.4   * Fill in current_w and current_h with desktop display mode
     1.5  	([SDL] SDL_VideoInfo in 1.3 missing elements)
     1.6   * Implement YUV texture support
     1.7 +   - in progress, software support is done, Ryan is working on OpenGL shaders
     1.8   * Implement desktop video mode change notification?
     1.9 + * Verify mouse grab support
    1.10 + * Properly handle mouse grab with Vista DPI scaling
    1.11 + * Make sure the mouse is where it's supposed to be when un-grabbed
    1.12 + * Test native window codepath
    1.13 + * Add keyboard enumeration / name query API
    1.14  
    1.15  Wish list for the 1.3 development branch:
    1.16  http://bugzilla.libsdl.org/
    1.17  
    1.18   * Add a way to register custom events
    1.19 - * Add internal support for adding video modes and refresh rates
    1.20 - * Support querying and setting refresh rate with video modes
    1.21 - * Add mousewheel events (new unified event architecture?)
    1.22   * DirectInput joystick support needs to be implemented
    1.23 - * Be able to enumerate and select available audio and video drivers
    1.24 - * Fullscreen video mode support for Mac OS X
    1.25   * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
    1.26   * Shaped windows, windows without borders
    1.27 - * Multiple windows, multiple display support
    1.28 - * SDL_INIT_EVENTTHREAD on Windows and MacOS?
    1.29 + * Multiple display support
    1.30   * Add a timestamp to events
    1.31   * Add audio input API
    1.32 - * Add hardware accelerated scaled blit
    1.33 - * Add hardware accelerated alpha blits
    1.34 - * Redesign blitting architecture to allow blit plugins
    1.35   * Add modifier state to key and button events
    1.36  
    1.37  In the jump from 1.2 to 1.3, we should change the SDL_Rect members to