make indent
authorBob Pendleton <bob@pendleton.com>
Wed, 25 Jul 2007 21:23:28 +0000
changeset 221523a2cb765052
parent 2214 e7164a4dac62
child 2216 82a133b784c9
make indent
Xcode/TemplatesForProjectBuilder/SDL Custom Cocoa Application/MyController.h
Xcode/TemplatesForProjectBuilder/SDL OpenGL Application/main.c
Xcode/TemplatesForXcode/SDL Custom Cocoa Application/MyController.h
Xcode/TemplatesForXcode/SDL OpenGL Application/main.c
     1.1 --- a/Xcode/TemplatesForProjectBuilder/SDL Custom Cocoa Application/MyController.h	Wed Jul 25 21:22:55 2007 +0000
     1.2 +++ b/Xcode/TemplatesForProjectBuilder/SDL Custom Cocoa Application/MyController.h	Wed Jul 25 21:23:28 2007 +0000
     1.3 @@ -12,7 +12,8 @@
     1.4  extern id gController;          // instance of this class from nib
     1.5  
     1.6  // Declare SDL_QuartzWindowDelegate (defined in SDL.framework)
     1.7 -@interface SDL_QuartzWindowDelegate: NSObject @ end @ interface MyController:NSObject {
     1.8 +@interface SDL_QuartzWindowDelegate: NSObject @ end @ interface MyController:NSObject
     1.9 +{
    1.10      // Interface Builder Outlets
    1.11      IBOutlet id _framesPerSecond;
    1.12      IBOutlet id _numSprites;
     2.1 --- a/Xcode/TemplatesForProjectBuilder/SDL OpenGL Application/main.c	Wed Jul 25 21:22:55 2007 +0000
     2.2 +++ b/Xcode/TemplatesForProjectBuilder/SDL OpenGL Application/main.c	Wed Jul 25 21:23:28 2007 +0000
     2.3 @@ -53,9 +53,8 @@
     2.4          SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE
     2.5      };
     2.6  
     2.7 -    char *desc[] =
     2.8 -        { "Red size: %d bits\n", "Blue size: %d bits\n",
     2.9 - "Green size: %d bits\n",
    2.10 +    char *desc[] = { "Red size: %d bits\n", "Blue size: %d bits\n",
    2.11 +        "Green size: %d bits\n",
    2.12          "Alpha size: %d bits\n", "Color buffer size: %d bits\n",
    2.13          "Depth bufer size: %d bits\n"
    2.14      };
     3.1 --- a/Xcode/TemplatesForXcode/SDL Custom Cocoa Application/MyController.h	Wed Jul 25 21:22:55 2007 +0000
     3.2 +++ b/Xcode/TemplatesForXcode/SDL Custom Cocoa Application/MyController.h	Wed Jul 25 21:23:28 2007 +0000
     3.3 @@ -12,7 +12,8 @@
     3.4  extern id gController;          // instance of this class from nib
     3.5  
     3.6  // Declare SDL_QuartzWindowDelegate (defined in SDL.framework)
     3.7 -@interface SDL_QuartzWindowDelegate: NSObject @ end @ interface MyController:NSObject {
     3.8 +@interface SDL_QuartzWindowDelegate: NSObject @ end @ interface MyController:NSObject
     3.9 +{
    3.10      // Interface Builder Outlets
    3.11      IBOutlet id _framesPerSecond;
    3.12      IBOutlet id _numSprites;
     4.1 --- a/Xcode/TemplatesForXcode/SDL OpenGL Application/main.c	Wed Jul 25 21:22:55 2007 +0000
     4.2 +++ b/Xcode/TemplatesForXcode/SDL OpenGL Application/main.c	Wed Jul 25 21:23:28 2007 +0000
     4.3 @@ -53,9 +53,8 @@
     4.4          SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE
     4.5      };
     4.6  
     4.7 -    char *desc[] =
     4.8 -        { "Red size: %d bits\n", "Blue size: %d bits\n",
     4.9 - "Green size: %d bits\n",
    4.10 +    char *desc[] = { "Red size: %d bits\n", "Blue size: %d bits\n",
    4.11 +        "Green size: %d bits\n",
    4.12          "Alpha size: %d bits\n", "Color buffer size: %d bits\n",
    4.13          "Depth bufer size: %d bits\n"
    4.14      };