iOS: Replaced #import with #include in two demos.
authorPhilipp Wiesemann
Sun, 27 Mar 2016 22:26:34 +0200
changeset 1012621cbbf2beb93
parent 10125 d56e06ce0858
child 10127 42e35c82335d
iOS: Replaced #import with #include in two demos.

This extension to C is not required here and made the demos less portable.
Xcode-iOS/Demos/src/keyboard.c
Xcode-iOS/Demos/src/mixer.c
     1.1 --- a/Xcode-iOS/Demos/src/keyboard.c	Sun Mar 27 22:25:13 2016 +0200
     1.2 +++ b/Xcode-iOS/Demos/src/keyboard.c	Sun Mar 27 22:26:34 2016 +0200
     1.3 @@ -4,8 +4,8 @@
     1.4   *  use however you want
     1.5   */
     1.6  
     1.7 -#import "SDL.h"
     1.8 -#import "common.h"
     1.9 +#include "SDL.h"
    1.10 +#include "common.h"
    1.11  
    1.12  #define GLYPH_SIZE_IMAGE 16     /* size of glyphs (characters) in the bitmap font file */
    1.13  #define GLYPH_SIZE_SCREEN 32    /* size of glyphs (characters) as shown on the screen */
     2.1 --- a/Xcode-iOS/Demos/src/mixer.c	Sun Mar 27 22:25:13 2016 +0200
     2.2 +++ b/Xcode-iOS/Demos/src/mixer.c	Sun Mar 27 22:26:34 2016 +0200
     2.3 @@ -4,8 +4,8 @@
     2.4   *  use however you want
     2.5   */
     2.6  
     2.7 -#import "SDL.h"
     2.8 -#import "common.h"
     2.9 +#include "SDL.h"
    2.10 +#include "common.h"
    2.11  
    2.12  #define NUM_CHANNELS 8          /* max number of sounds we can play at once */
    2.13  #define NUM_DRUMS 4             /* number of drums in our set */