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Added doxygen markup for the boundary value functions.
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mkauppila committed Aug 4, 2011
1 parent badd88c commit 6ccaec1
Showing 1 changed file with 71 additions and 7 deletions.
78 changes: 71 additions & 7 deletions test/test-automation/fuzzer/fuzzer.h
Expand Up @@ -57,29 +57,93 @@ Uint32 RandomPositiveInteger();


/*!
* todo add markup
* Returns a random boundary value for Uint8 within the given boundaries.
* Boundaries are inclusive, see the usage examples below. If validDomain
* is true, the function will only return valid boundaries, otherwise non-valid
* boundaries are also possible.
* If boundary1 > boundary2, the values are swapped
*
* Usage examples:
* RandomUint8BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
* RandomUint8BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
* RandomUint8BoundaryValue(0, 99, SDL_FALSE) returns 100
* RandomUint8BoundaryValue(0, 255, SDL_FALSE) returns -1 (== error value)
*
* \param boundary1 Lower boundary limit
* \param boundary2 Upper boundary limit
* \param validDomain Should the generated boundary be valid or not?
*
* \returns Boundary value in given range or error value (-1)
*/
Uint8 RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain);

/*!
* todo add markup
* Returns a random boundary value for Uint16 within the given boundaries.
* Boundaries are inclusive, see the usage examples below. If validDomain
* is true, the function will only return valid boundaries, otherwise non-valid
* boundaries are also possible.
* If boundary1 > boundary2, the values are swapped
*
* Usage examples:
* RandomUint16BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
* RandomUint16BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
* RandomUint16BoundaryValue(0, 99, SDL_FALSE) returns 100
* RandomUint16BoundaryValue(0, 0xFFFF, SDL_FALSE) returns -1 (== error value)
*
* \param boundary1 Lower boundary limit
* \param boundary2 Upper boundary limit
* \param validDomain Should the generated boundary be valid or not?
*
* \returns Boundary value in given range or error value (-1)
*/
Uint16 RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain);

/*!
* todo add markup
* Returns a random boundary value for Uint32 within the given boundaries.
* Boundaries are inclusive, see the usage examples below. If validDomain
* is true, the function will only return valid boundaries, otherwise non-valid
* boundaries are also possible.
* If boundary1 > boundary2, the values are swapped
*
* Usage examples:
* RandomUint32BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
* RandomUint32BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
* RandomUint32BoundaryValue(0, 99, SDL_FALSE) returns 100
* RandomUint32BoundaryValue(0, 0xFFFFFFFF, SDL_FALSE) returns -1 (== error value)
*
* \param boundary1 Lower boundary limit
* \param boundary2 Upper boundary limit
* \param validDomain Should the generated boundary be valid or not?
*
* \returns Boundary value in given range or error value (-1)
*/
Uint32 RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain);

/*!
* todo add markup
* Returns a random boundary value for Uint64 within the given boundaries.
* Boundaries are inclusive, see the usage examples below. If validDomain
* is true, the function will only return valid boundaries, otherwise non-valid
* boundaries are also possible.
* If boundary1 > boundary2, the values are swapped
*
* Usage examples:
* RandomUint64BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
* RandomUint64BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
* RandomUint64BoundaryValue(0, 99, SDL_FALSE) returns 100
* RandomUint64BoundaryValue(0, 0xFFFFFFFFFFFFFFFF, SDL_FALSE) returns -1 (== error value)
*
* \param boundary1 Lower boundary limit
* \param boundary2 Upper boundary limit
* \param validDomain Should the generated boundary be valid or not?
*
* \returns Boundary value in given range or error value (-1)
*/
Uint64 RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain);



/*!
* todo add markup
* Returns random Sint8 boundary value.
*
* Note: not implemented.
*/
Sint8 RandomSint8BoundaryValue();

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