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Added a relative mouse mode that uses mouse warping instead of raw in…
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…put.

To enable this, set the environment variable SDL_MOUSE_RELATIVE_MODE_WARP to "1"

When mouse relative mode is disabled, put the cursor back where the application expects it to be, instead of where it was when relative mode was enabled.
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slouken committed Dec 24, 2013
1 parent 7fe277c commit 7aef235
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Showing 7 changed files with 115 additions and 66 deletions.
13 changes: 12 additions & 1 deletion include/SDL_hints.h
Expand Up @@ -173,7 +173,18 @@ extern "C" {
#define SDL_HINT_GRAB_KEYBOARD "SDL_GRAB_KEYBOARD"

/**
* \brief Minimize your SDL_Window if it loses key focus when in Fullscreen mode. Defaults to true.
* \brief A variable controlling whether relative mouse mode is implemented using mouse warping
*
* This variable can be set to the following values:
* "0" - Relative mouse mode uses raw input
* "1" - Relative mouse mode uses mouse warping
*
* By default SDL will use raw input for relative mouse mode
*/
#define SDL_HINT_MOUSE_RELATIVE_MODE_WARP "SDL_MOUSE_RELATIVE_MODE_WARP"

/**
* \brief Minimize your SDL_Window if it loses key focus when in fullscreen mode. Defaults to true.
*
*/
#define SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
Expand Down
71 changes: 51 additions & 20 deletions src/events/SDL_mouse.c
Expand Up @@ -23,6 +23,7 @@
/* General mouse handling code for SDL */

#include "SDL_assert.h"
#include "SDL_hints.h"
#include "SDL_timer.h"
#include "SDL_events.h"
#include "SDL_events_c.h"
Expand Down Expand Up @@ -205,12 +206,24 @@ SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relativ
int yrel;
int x_max = 0, y_max = 0;

/* relative motion is calculated regarding the system cursor last position */
if (mouse->relative_mode_warp) {
int center_x = 0, center_y = 0;
SDL_GetWindowSize(window, &center_x, &center_y);
center_x /= 2;
center_y /= 2;
if (x == center_x && y == center_y) {
mouse->last_x = center_x;
mouse->last_y = center_y;
return 0;
}
SDL_WarpMouseInWindow(window, center_x, center_y);
}

if (relative) {
xrel = x;
yrel = y;
x = (mouse->last_x + x);
y = (mouse->last_y + y);
x = (mouse->last_x + xrel);
y = (mouse->last_y + yrel);
} else {
xrel = x - mouse->last_x;
yrel = y - mouse->last_y;
Expand All @@ -225,7 +238,7 @@ SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relativ
}

/* Update internal mouse coordinates */
if (mouse->relative_mode == SDL_FALSE) {
if (!mouse->relative_mode) {
mouse->x = x;
mouse->y = y;
} else {
Expand Down Expand Up @@ -481,21 +494,36 @@ SDL_WarpMouseInWindow(SDL_Window * window, int x, int y)
}
}

static SDL_bool
ShouldUseRelativeModeWarp(SDL_Mouse *mouse)
{
const char *hint;

if (!mouse->SetRelativeMouseMode) {
return SDL_TRUE;
}

hint = SDL_GetHint(SDL_HINT_MOUSE_RELATIVE_MODE_WARP);
if (hint) {
if (*hint == '0') {
return SDL_FALSE;
} else {
return SDL_TRUE;
}
}
return SDL_FALSE;
}

int
SDL_SetRelativeMouseMode(SDL_bool enabled)
{
SDL_Mouse *mouse = SDL_GetMouse();
SDL_Window *focusWindow = SDL_GetKeyboardFocus();
int original_x = mouse->x, original_y = mouse->y;

if (enabled == mouse->relative_mode) {
return 0;
}

if (!mouse->SetRelativeMouseMode) {
return SDL_Unsupported();
}

if (enabled && focusWindow) {
/* Center it in the focused window to prevent clicks from going through
* to background windows.
Expand All @@ -504,23 +532,26 @@ SDL_SetRelativeMouseMode(SDL_bool enabled)
SDL_WarpMouseInWindow(focusWindow, focusWindow->w/2, focusWindow->h/2);
}

if (mouse->SetRelativeMouseMode(enabled) < 0) {
/* Set the relative mode */
if (!enabled && mouse->relative_mode_warp) {
mouse->relative_mode_warp = SDL_FALSE;
} else if (enabled && ShouldUseRelativeModeWarp(mouse)) {
mouse->relative_mode_warp = SDL_TRUE;
} else if (mouse->SetRelativeMouseMode(enabled) < 0) {
return -1;
}

/* Set the relative mode */
mouse->relative_mode = enabled;

if (enabled) {
/* Save the expected mouse position */
mouse->original_x = original_x;
mouse->original_y = original_y;
} else if (mouse->focus) {
/* Restore the expected mouse position */
SDL_WarpMouseInWindow(mouse->focus, mouse->original_x, mouse->original_y);
if (mouse->focus) {
SDL_UpdateWindowGrab(mouse->focus);

/* Put the cursor back to where the application expects it */
if (!enabled) {
SDL_WarpMouseInWindow(mouse->focus, mouse->x, mouse->y);
}
}

/* Flush pending mouse motion */
/* Flush pending mouse motion - ideally we would pump events, but that's not always safe */
SDL_FlushEvent(SDL_MOUSEMOTION);

/* Update cursor visibility */
Expand Down
3 changes: 1 addition & 2 deletions src/events/SDL_mouse_c.h
Expand Up @@ -73,8 +73,7 @@ typedef struct
int last_x, last_y; /* the last reported x and y coordinates */
Uint32 buttonstate;
SDL_bool relative_mode;
/* the x and y coordinates when relative mode was activated */
int original_x, original_y;
SDL_bool relative_mode_warp;

/* Data for double-click tracking */
int num_clickstates;
Expand Down
5 changes: 3 additions & 2 deletions src/video/SDL_video.c
Expand Up @@ -2055,8 +2055,9 @@ SDL_UpdateWindowGrab(SDL_Window * window)
{
if (_this->SetWindowGrab) {
SDL_bool grabbed;
if ((window->flags & SDL_WINDOW_INPUT_GRABBED) &&
(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
if (SDL_GetMouse()->relative_mode_warp ||
((window->flags & SDL_WINDOW_INPUT_GRABBED) &&
(window->flags & SDL_WINDOW_INPUT_FOCUS))) {
grabbed = SDL_TRUE;
} else {
grabbed = SDL_FALSE;
Expand Down
85 changes: 46 additions & 39 deletions src/video/windows/SDL_windowsevents.c
Expand Up @@ -290,14 +290,15 @@ static void
WIN_UpdateClipCursor(SDL_Window *window)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
SDL_Mouse *mouse = SDL_GetMouse();

/* Don't clip the cursor while we're in the modal resize or move loop */
if (data->in_modal_loop) {
ClipCursor(NULL);
return;
}

if (SDL_GetMouse()->relative_mode) {
if (mouse->relative_mode && !mouse->relative_mode_warp) {
LONG cx, cy;
RECT rect;
GetWindowRect(data->hwnd, &rect);
Expand All @@ -312,8 +313,9 @@ WIN_UpdateClipCursor(SDL_Window *window)
rect.bottom = cy+1;

ClipCursor(&rect);
} else if ((window->flags & SDL_WINDOW_INPUT_GRABBED) &&
(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
} else if (mouse->relative_mode_warp ||
((window->flags & SDL_WINDOW_INPUT_GRABBED) &&
(window->flags & SDL_WINDOW_INPUT_FOCUS))) {
RECT rect;
if (GetClientRect(data->hwnd, &rect) && !IsRectEmpty(&rect)) {
ClientToScreen(data->hwnd, (LPPOINT) & rect);
Expand Down Expand Up @@ -426,8 +428,12 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
break;

case WM_MOUSEMOVE:
if( !SDL_GetMouse()->relative_mode )
SDL_SendMouseMotion(data->window, 0, 0, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
{
SDL_Mouse *mouse = SDL_GetMouse();
if (!mouse->relative_mode || mouse->relative_mode_warp) {
SDL_SendMouseMotion(data->window, 0, 0, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
}
}
/* don't break here, fall through to check the wParam like the button presses */
case WM_LBUTTONUP:
case WM_RBUTTONUP:
Expand All @@ -437,49 +443,50 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN:
case WM_XBUTTONDOWN:
if( !SDL_GetMouse()->relative_mode )
WIN_CheckWParamMouseButtons( wParam, data );
{
SDL_Mouse *mouse = SDL_GetMouse();
if (!mouse->relative_mode || mouse->relative_mode_warp) {
WIN_CheckWParamMouseButtons(wParam, data);
}
}
break;

case WM_INPUT:
{
HRAWINPUT hRawInput = (HRAWINPUT)lParam;
RAWINPUT inp;
UINT size = sizeof(inp);
{
SDL_Mouse *mouse = SDL_GetMouse();
HRAWINPUT hRawInput = (HRAWINPUT)lParam;
RAWINPUT inp;
UINT size = sizeof(inp);

if(!SDL_GetMouse()->relative_mode)
break;
if (!mouse->relative_mode || mouse->relative_mode_warp) {
break;
}

GetRawInputData(hRawInput, RID_INPUT, &inp, &size, sizeof(RAWINPUTHEADER));
GetRawInputData(hRawInput, RID_INPUT, &inp, &size, sizeof(RAWINPUTHEADER));

/* Mouse data */
if(inp.header.dwType == RIM_TYPEMOUSE)
{
RAWMOUSE* mouse = &inp.data.mouse;
/* Mouse data */
if (inp.header.dwType == RIM_TYPEMOUSE) {
RAWMOUSE* mouse = &inp.data.mouse;

if ((mouse->usFlags & 0x01) == MOUSE_MOVE_RELATIVE) {
SDL_SendMouseMotion(data->window, 0, 1, (int)mouse->lLastX, (int)mouse->lLastY);
} else {
/* synthesize relative moves from the abs position */
static SDL_Point initialMousePoint;
if (initialMousePoint.x == 0 && initialMousePoint.y == 0) {
initialMousePoint.x = mouse->lLastX;
initialMousePoint.y = mouse->lLastY;
}

SDL_SendMouseMotion(data->window, 0, 1, (int)(mouse->lLastX-initialMousePoint.x), (int)(mouse->lLastY-initialMousePoint.y) );

if((mouse->usFlags & 0x01) == MOUSE_MOVE_RELATIVE)
{
SDL_SendMouseMotion(data->window, 0, 1, (int)mouse->lLastX, (int)mouse->lLastY);
}
else
{
/* synthesize relative moves from the abs position */
static SDL_Point initialMousePoint;
if ( initialMousePoint.x == 0 && initialMousePoint.y == 0 )
{
initialMousePoint.x = mouse->lLastX;
initialMousePoint.y = mouse->lLastY;
}

SDL_SendMouseMotion(data->window, 0, 1, (int)(mouse->lLastX-initialMousePoint.x), (int)(mouse->lLastY-initialMousePoint.y) );

initialMousePoint.x = mouse->lLastX;
initialMousePoint.y = mouse->lLastY;
WIN_CheckRawMouseButtons( mouse->usButtonFlags, data );
}
WIN_CheckRawMouseButtons( mouse->usButtonFlags, data );
}
break;
}

case WM_MOUSEWHEEL:
{
Expand All @@ -497,8 +504,8 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
s_AccumulatedMotion += WHEEL_DELTA;
}
}
break;
}
break;

case WM_MOUSEHWHEEL:
{
Expand All @@ -516,8 +523,8 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
s_AccumulatedMotion += WHEEL_DELTA;
}
}
break;
}
break;

#ifdef WM_MOUSELEAVE
case WM_MOUSELEAVE:
Expand Down Expand Up @@ -549,8 +556,8 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)

GetKeyboardState(keyboardState);
if (ToUnicode(wParam, (lParam >> 16) & 0xff, keyboardState, (LPWSTR)&utf32, 1, 0) > 0) {
WORD repitition;
for (repitition = lParam & 0xffff; repitition > 0; repitition--) {
WORD repetition;
for (repetition = lParam & 0xffff; repetition > 0; repetition--) {
WIN_ConvertUTF32toUTF8(utf32, text);
SDL_SendKeyboardText(text);
}
Expand Down
2 changes: 1 addition & 1 deletion src/video/x11/SDL_x11events.c
Expand Up @@ -698,7 +698,7 @@ X11_DispatchEvent(_THIS)

case MotionNotify:{
SDL_Mouse *mouse = SDL_GetMouse();
if(!mouse->relative_mode) {
if(!mouse->relative_mode || mouse->relative_mode_warp) {
#ifdef DEBUG_MOTION
printf("window %p: X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y);
#endif
Expand Down
2 changes: 1 addition & 1 deletion src/video/x11/SDL_x11xinput2.c
Expand Up @@ -134,7 +134,7 @@ X11_HandleXinput2Event(SDL_VideoData *videodata,XGenericEventCookie *cookie)
SDL_Mouse *mouse = SDL_GetMouse();
double relative_cords[2];

if (!mouse->relative_mode) {
if (!mouse->relative_mode || mouse->relative_mode_warp) {
return 0;
}

Expand Down

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