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Placeholder for line drawing algorithm (current code doesn't work)
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slouken committed Dec 20, 2008
1 parent 7661c89 commit 4ef3b41
Showing 1 changed file with 70 additions and 3 deletions.
73 changes: 70 additions & 3 deletions src/video/SDL_drawline.c
Expand Up @@ -24,8 +24,62 @@
#include "SDL_video.h"
#include "SDL_blit.h"

#define ABS(x) (x < 0 ? -x : x)

#define SWAP(x, y) (x ^= y ^= x ^= y)

#define BRESENHAM(x0, y0, x1, y1, op, color) \
{ \
int deltax, deltay, steep, error, xstep, ystep, x, y; \
\
deltax = ABS(x1 - x0); \
deltay = ABS(y1 - y0); \
steep = deltay > deltax; \
error = deltax / 2; \
if (steep) { \
SWAP(x0, y0); \
SWAP(x1, y1); \
} \
y = y0; \
if (x0 > x1) { \
xstep = -1; \
deltax = -deltax; \
} else { \
xstep = 1; \
} \
if (y0 < y1) { \
ystep = 1; \
} else { \
ystep = -1; \
} \
if (!steep) { \
for (x = x0; x != x1; x += xstep) { \
op(x, y, color); \
error -= deltay; \
if (error < 0) { \
y = y + ystep; \
error += deltax; \
} \
} \
} else { \
for (x = x0; x != x1; x += xstep) { \
op(y, x, color); \
error -= deltay; \
if (error < 0) { \
y = y + ystep; \
error += deltax; \
} \
} \
} \
}

#define SETPIXEL(x, y, type, bpp, color) \
*(type *)(dst->pixels + y * dst->pitch + x * bpp) = (type) color

#define SETPIXEL1(x, y, color) SETPIXEL(x, y, Uint8, 1, color);
#define SETPIXEL2(x, y, color) SETPIXEL(x, y, Uint16, 2, color);
#define SETPIXEL4(x, y, color) SETPIXEL(x, y, Uint32, 4, color);

int
SDL_DrawLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color)
{
/* This function doesn't work on surfaces < 8 bpp */
Expand All @@ -41,8 +95,21 @@ SDL_DrawLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color)
}
*/

SDL_Unsupported();
return -1;
switch (dst->format->BytesPerPixel) {
case 1:
BRESENHAM(x1, y1, x2, y2, SETPIXEL1, color);
break;
case 2:
BRESENHAM(x1, y1, x2, y2, SETPIXEL2, color);
break;
case 3:
SDL_Unsupported();
return -1;
case 4:
BRESENHAM(x1, y1, x2, y2, SETPIXEL4, color);
break;
}
return 0;
}

/* vi: set ts=4 sw=4 expandtab: */

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