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#include <SDL_system.h> | ||
#include "SDL_winrtapp_direct3d.h" | ||
#include "SDL_winrtapp_xaml.h" | ||
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int (*WINRT_SDLAppEntryPoint)(int, char **) = NULL; | ||
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extern "C" DECLSPEC int | ||
SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * xamlBackgroundPanel) | ||
{ | ||
if (xamlBackgroundPanel) { | ||
return SDL_WinRTInitXAMLApp(mainFunction, xamlBackgroundPanel); | ||
} else { | ||
return SDL_WinRTInitNonXAMLApp(mainFunction); | ||
} | ||
} |
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/* | ||
Simple DirectMedia Layer | ||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org> | ||
This software is provided 'as-is', without any express or implied | ||
warranty. In no event will the authors be held liable for any damages | ||
arising from the use of this software. | ||
Permission is granted to anyone to use this software for any purpose, | ||
including commercial applications, and to alter it and redistribute it | ||
freely, subject to the following restrictions: | ||
1. The origin of this software must not be misrepresented; you must not | ||
claim that you wrote the original software. If you use this software | ||
in a product, an acknowledgment in the product documentation would be | ||
appreciated but is not required. | ||
2. Altered source versions must be plainly marked as such, and must not be | ||
misrepresented as being the original software. | ||
3. This notice may not be removed or altered from any source distribution. | ||
*/ | ||
#include "SDL_config.h" | ||
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#ifndef _SDL_winrtapp_common_h | ||
#define _SDL_winrtapp_common_h | ||
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/* A pointer to the app's C-style main() function (which is a different | ||
function than the WinRT app's actual entry point). | ||
*/ | ||
extern int (*WINRT_SDLAppEntryPoint)(int, char **); | ||
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#endif // ifndef _SDL_winrtapp_common_h |