From 4e224a65925374205e519627c0374ea6738a4e11 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Tue, 9 Mar 2010 06:07:48 +0000 Subject: [PATCH] Fixed bug #961 Kalle Olavi Niemitalo 2010-02-28 09:15:50 PST It seems the SDLK_LMETA and SDLK_RMETA constants have been removed from SDL 1.3. I grepped for them in the SDL source tree and these were the only hits: ./include/SDL_compat.h:230:#define SDLK_LSUPER SDLK_LMETA ./include/SDL_compat.h:231:#define SDLK_RSUPER SDLK_RMETA ./src/video/bwindow/SDL_BWin.h:194: keymap[0x66] = SDLK_LMETA; ./src/video/bwindow/SDL_BWin.h:195: keymap[0x67] = SDLK_RMETA; I don't know how compatible SDL 1.3 is supposed to be with applications designed for SDL 1.2. However, as you can see, SDL itself is still trying to use the removed constants, and that is clearly a bug. Because SDL_compat.h defines KMOD_LMETA as KMOD_LGUI, I suppose it should also define SDLK_LMETA as SDLK_LGUI, and SDLK_RMETA likewise. --- include/SDL_compat.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/include/SDL_compat.h b/include/SDL_compat.h index ee2847936..558fbf093 100644 --- a/include/SDL_compat.h +++ b/include/SDL_compat.h @@ -206,6 +206,8 @@ struct SDL_SysWMinfo; #define SDLK_NUMLOCK SDLK_NUMLOCKCLEAR #define SDLK_SCROLLOCK SDLK_SCROLLLOCK #define SDLK_PRINT SDLK_PRINTSCREEN +#define SDLK_LMETA SDLK_LGUI +#define SDLK_RMETA SDLK_RGUI /*@}*//*Renamed keys*/ /**