From 96522c0661e31062bb7c12851fa0187776f9e4d9 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sat, 29 Nov 2008 21:48:14 +0000 Subject: [PATCH] Temporary fix for Mac OS X crash in textoverlay --- src/video/SDL_renderer_gl.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/video/SDL_renderer_gl.c b/src/video/SDL_renderer_gl.c index b6dc48800..4efd4aa6e 100644 --- a/src/video/SDL_renderer_gl.c +++ b/src/video/SDL_renderer_gl.c @@ -594,6 +594,8 @@ GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE, GL_STORAGE_CACHED_APPLE); } +/* This causes a crash in testoverlay for some reason. Apple bug? */ +#if 0 if (texture->access == SDL_TEXTUREACCESS_STREAMING && texture->format == SDL_PIXELFORMAT_ARGB8888) { /* @@ -607,6 +609,7 @@ GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w, texture_h, 0, format, type, data->pixels); } else +#endif #endif { renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,