From 481b4d6e312b03aeebe58eb57ea421b4cf0d7c08 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sat, 27 Jul 2013 03:22:37 -0700 Subject: [PATCH] Fixed variable scoping for Windows build --- src/video/windows/SDL_windowswindow.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/video/windows/SDL_windowswindow.c b/src/video/windows/SDL_windowswindow.c index e89f3f60d..f40323ea6 100644 --- a/src/video/windows/SDL_windowswindow.c +++ b/src/video/windows/SDL_windowswindow.c @@ -291,7 +291,7 @@ WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon) HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; HICON hicon = NULL; BYTE *icon_bmp; - int icon_len; + int icon_len, y; SDL_RWops *dst; /* Create temporary bitmap buffer */ @@ -318,7 +318,7 @@ WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon) /* Write the pixels upside down into the bitmap buffer */ SDL_assert(icon->format->format == SDL_PIXELFORMAT_ARGB8888); - int y = icon->h; + y = icon->h; while (y--) { Uint8 *src = (Uint8 *) icon->pixels + y * icon->pitch; SDL_RWwrite(dst, src, icon->pitch, 1);