From a0fbadcb910811e0a727269dc9960e510bfaa4a1 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sat, 17 Aug 2002 18:11:23 +0000 Subject: [PATCH] Removed DDFLIP_WAIT flag from DirectX flip for improved performance --- src/video/windx5/SDL_dx5video.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/video/windx5/SDL_dx5video.c b/src/video/windx5/SDL_dx5video.c index 76bd73976..1817b3b3e 100644 --- a/src/video/windx5/SDL_dx5video.c +++ b/src/video/windx5/SDL_dx5video.c @@ -1920,11 +1920,11 @@ static int DX5_FlipHWSurface(_THIS, SDL_Surface *surface) LPDIRECTDRAWSURFACE3 dd_surface; dd_surface = surface->hwdata->dd_surface; - result = IDirectDrawSurface3_Flip(dd_surface, NULL, DDFLIP_WAIT); + result = IDirectDrawSurface3_Flip(dd_surface, NULL, 0); if ( result == DDERR_SURFACELOST ) { result = IDirectDrawSurface3_Restore( surface->hwdata->dd_surface); - result = IDirectDrawSurface3_Flip(dd_surface,NULL,DDFLIP_WAIT); + result = IDirectDrawSurface3_Flip(dd_surface, NULL, 0); } if ( result != DD_OK ) { SetDDerror("DirectDrawSurface3::Flip", result);