From 6ef1a25d181b9fac58de6de5b172ba173473fef1 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sun, 13 Aug 2017 20:51:08 -0700 Subject: [PATCH] Fixed bug 3751 - DirectFB linux_input disabled by default Clayton Craft linux_input module is disabled by default, despite the comments in source code that it is otherwise: src/video/directfb/SDL_DirectFB_video.c: devdata->use_linux_input = readBoolEnv(DFBENV_USE_LINUX_INPUT, 0); /* default: on */ src/video/directfb/SDL_DirectFB_video.h: #define DFBENV_USE_LINUX_INPUT "SDL_DIRECTFB_LINUX_INPUT" /* Default: on */ When using the directfb driver, the linux_input module is suppressed unless the SDL app is started with "SDL_DIRECTFB_LINUX_INPUT=1" set in the environment. I recall seeing at one point that the directfb folks recommended using linux_input over the other input drivers, but I am having trouble locating this recommendation. In any case, I believe that this should really be defaulted to 'on' since it's vastly superior to the other dfb input drivers! --- src/video/directfb/SDL_DirectFB_video.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/video/directfb/SDL_DirectFB_video.c b/src/video/directfb/SDL_DirectFB_video.c index 2a3c8c253a7e0..27ed5612519cb 100644 --- a/src/video/directfb/SDL_DirectFB_video.c +++ b/src/video/directfb/SDL_DirectFB_video.c @@ -228,8 +228,7 @@ DirectFB_VideoInit(_THIS) DirectFBSetOption("disable-module", "x11input"); } - /* FIXME: Reenable as default once multi kbd/mouse interface is sorted out */ - devdata->use_linux_input = readBoolEnv(DFBENV_USE_LINUX_INPUT, 0); /* default: on */ + devdata->use_linux_input = readBoolEnv(DFBENV_USE_LINUX_INPUT, 1); /* default: on */ if (!devdata->use_linux_input) {