From e58ee5403b88b941ad7a652f85da56857f0fe519 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sun, 9 Mar 2014 12:08:07 -0700 Subject: [PATCH] Fixed compiling with mingw64 --- include/SDL_platform.h | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) diff --git a/include/SDL_platform.h b/include/SDL_platform.h index ace93a427bf0f..37647c438aa6d 100644 --- a/include/SDL_platform.h +++ b/include/SDL_platform.h @@ -116,22 +116,20 @@ #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) /* Try to find out if we're compiling for WinRT or non-WinRT */ -#if defined(_MSC_VER) && (_MSC_VER >= 1700) /* _MSC_VER==1700 for MSVC 2012 */ +#if defined(__MINGW32__) || (defined(_MSC_VER) && (_MSC_VER >= 1700)) /* _MSC_VER==1700 for MSVC 2012 */ #include -#endif /* _MSC_VER >= 1700 */ -/* Default to classic, Win32/Win64/Desktop compilation either if: - 1. the version of Windows is explicity set to a 'Desktop' (non-Metro) app - 2. the version of Windows cannot be determined via winapifamily.h - If neither is true, then see if we're compiling for WinRT. - */ -#if ! defined(WINAPI_FAMILY_PARTITION) || WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) +#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) #undef __WINDOWS__ #define __WINDOWS__ 1 /* See if we're compiling for WinRT: */ #elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) #undef __WINRT__ #define __WINRT__ 1 -#endif /* ! defined(WINAPI_FAMILY_PARTITION) */ +#endif +#else +#undef __WINDOWS__ +#define __WINDOWS__ 1 +#endif /* _MSC_VER < 1700 */ #endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */ #if defined(__WINDOWS__)