From e10581c31293cff27a89f558962ec9a5f37d607a Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Wed, 9 Feb 2011 10:13:26 -0800 Subject: [PATCH] Fixed crash when shaders aren't available. --- src/render/opengl/SDL_shaders_gl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/render/opengl/SDL_shaders_gl.c b/src/render/opengl/SDL_shaders_gl.c index 74b77864a..708b090ef 100644 --- a/src/render/opengl/SDL_shaders_gl.c +++ b/src/render/opengl/SDL_shaders_gl.c @@ -274,7 +274,7 @@ GL_CreateShaderContext() } if (!shaders_supported) { - GL_DestroyShaderContext(ctx); + SDL_free(ctx); return NULL; }