From e9c79620df161d2d6d7cddd429c47bd146a478d9 Mon Sep 17 00:00:00 2001 From: David Ludwig Date: Fri, 24 Oct 2014 21:25:21 -0400 Subject: [PATCH] WinRT: minor keyboard code cleanup An internally-used hash table was replaced with a plain switch statement. --- src/video/winrt/SDL_winrtkeyboard.cpp | 74 +++++++++++++-------------- 1 file changed, 35 insertions(+), 39 deletions(-) diff --git a/src/video/winrt/SDL_winrtkeyboard.cpp b/src/video/winrt/SDL_winrtkeyboard.cpp index 2371d74a65abc..9319b8463a5a4 100644 --- a/src/video/winrt/SDL_winrtkeyboard.cpp +++ b/src/video/winrt/SDL_winrtkeyboard.cpp @@ -22,10 +22,6 @@ #if SDL_VIDEO_DRIVER_WINRT -/* Standard C++11 includes */ -#include - - /* Windows-specific includes */ #include #include @@ -217,45 +213,47 @@ static SDL_Scancode WinRT_Official_Keycodes[] = { SDL_SCANCODE_AC_HOME // VirtualKey.GoHome -- 172 : The go home key. }; -static std::unordered_map WinRT_Unofficial_Keycodes; - +/* Attempt to translate a keycode that isn't listed in WinRT's VirtualKey enum. + */ static SDL_Scancode -TranslateKeycode(int keycode) +WINRT_TranslateUnofficialKeycode(int keycode) { - if (WinRT_Unofficial_Keycodes.empty()) { - /* Set up a table of keycodes that aren't listed in WinRT's - * VirtualKey enum. - */ - - WinRT_Unofficial_Keycodes[173] = SDL_SCANCODE_MUTE; - WinRT_Unofficial_Keycodes[174] = SDL_SCANCODE_VOLUMEDOWN; - WinRT_Unofficial_Keycodes[175] = SDL_SCANCODE_VOLUMEUP; - WinRT_Unofficial_Keycodes[176] = SDL_SCANCODE_AUDIONEXT; - WinRT_Unofficial_Keycodes[177] = SDL_SCANCODE_AUDIOPREV; - // WinRT_Unofficial_Keycodes[178] = ; - WinRT_Unofficial_Keycodes[179] = SDL_SCANCODE_AUDIOPLAY; - WinRT_Unofficial_Keycodes[180] = SDL_SCANCODE_MAIL; - WinRT_Unofficial_Keycodes[181] = SDL_SCANCODE_MEDIASELECT; - // WinRT_Unofficial_Keycodes[182] = ; - WinRT_Unofficial_Keycodes[183] = SDL_SCANCODE_CALCULATOR; - // WinRT_Unofficial_Keycodes[184] = ; - // WinRT_Unofficial_Keycodes[185] = ; - WinRT_Unofficial_Keycodes[186] = SDL_SCANCODE_SEMICOLON; - WinRT_Unofficial_Keycodes[187] = SDL_SCANCODE_EQUALS; - WinRT_Unofficial_Keycodes[188] = SDL_SCANCODE_COMMA; - WinRT_Unofficial_Keycodes[189] = SDL_SCANCODE_MINUS; - WinRT_Unofficial_Keycodes[190] = SDL_SCANCODE_PERIOD; - WinRT_Unofficial_Keycodes[191] = SDL_SCANCODE_SLASH; - WinRT_Unofficial_Keycodes[192] = SDL_SCANCODE_GRAVE; + switch (keycode) { + case 173: return SDL_SCANCODE_MUTE; + case 174: return SDL_SCANCODE_VOLUMEDOWN; + case 175: return SDL_SCANCODE_VOLUMEUP; + case 176: return SDL_SCANCODE_AUDIONEXT; + case 177: return SDL_SCANCODE_AUDIOPREV; + // case 178: return ; + case 179: return SDL_SCANCODE_AUDIOPLAY; + case 180: return SDL_SCANCODE_MAIL; + case 181: return SDL_SCANCODE_MEDIASELECT; + // case 182: return ; + case 183: return SDL_SCANCODE_CALCULATOR; + // case 184: return ; + // case 185: return ; + case 186: return SDL_SCANCODE_SEMICOLON; + case 187: return SDL_SCANCODE_EQUALS; + case 188: return SDL_SCANCODE_COMMA; + case 189: return SDL_SCANCODE_MINUS; + case 190: return SDL_SCANCODE_PERIOD; + case 191: return SDL_SCANCODE_SLASH; + case 192: return SDL_SCANCODE_GRAVE; // ? // ... // ? - WinRT_Unofficial_Keycodes[219] = SDL_SCANCODE_LEFTBRACKET; - WinRT_Unofficial_Keycodes[220] = SDL_SCANCODE_BACKSLASH; - WinRT_Unofficial_Keycodes[221] = SDL_SCANCODE_RIGHTBRACKET; - WinRT_Unofficial_Keycodes[222] = SDL_SCANCODE_APOSTROPHE; + case 219: return SDL_SCANCODE_LEFTBRACKET; + case 220: return SDL_SCANCODE_BACKSLASH; + case 221: return SDL_SCANCODE_RIGHTBRACKET; + case 222: return SDL_SCANCODE_APOSTROPHE; + default: break; } + return SDL_SCANCODE_UNKNOWN; +} +static SDL_Scancode +TranslateKeycode(int keycode) +{ /* Try to get a documented, WinRT, 'VirtualKey' first (as documented at http://msdn.microsoft.com/en-us/library/windows/apps/windows.system.virtualkey.aspx ). If that fails, fall back to a Win32 virtual key. @@ -267,9 +265,7 @@ TranslateKeycode(int keycode) scancode = WinRT_Official_Keycodes[keycode]; } if (scancode == SDL_SCANCODE_UNKNOWN) { - if (WinRT_Unofficial_Keycodes.find(keycode) != WinRT_Unofficial_Keycodes.end()) { - scancode = WinRT_Unofficial_Keycodes[keycode]; - } + scancode = WINRT_TranslateUnofficialKeycode(keycode); } if (scancode == SDL_SCANCODE_UNKNOWN) { SDL_Log("WinRT TranslateKeycode, unknown keycode=%d\n", (int)keycode);