From f4df5425807e8bd085e67103fcc52f8962330bdf Mon Sep 17 00:00:00 2001 From: Philipp Wiesemann Date: Mon, 9 Jun 2014 17:28:08 +0200 Subject: [PATCH] Fixed typos in documentation. --- README-nacl.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README-nacl.txt b/README-nacl.txt index 6a452998bd149..44114de0c695b 100644 --- a/README-nacl.txt +++ b/README-nacl.txt @@ -31,7 +31,7 @@ manifest.json, etc. SDL apps for NaCl run on a worker thread using the ppapi_simple infrastructure. This allows for blocking calls on all the relevant systems (OpenGL ES, filesystem), hiding the asynchronous nature of the browser behind the scenes...which is not the -same as making it dissapear! +same as making it disappear! ================================================================================ @@ -57,7 +57,7 @@ Once the build finishes, you have to serve the contents with a web server (the script will give you instructions on how to do that with Python). ================================================================================ -RWOps and nacl_io +RWops and nacl_io ================================================================================ SDL_RWops work transparently with nacl_io. Two functions are provided to control @@ -69,7 +69,7 @@ mount points: int SDL_NaClUmount(const char *target); For convenience, SDL will by default mount an httpfs tree at / before calling -the app's main function. Such setting can be overriden by calling: +the app's main function. Such setting can be overridden by calling: SDL_NaClUmount("/");