From 8b6ea0c4999e058734635ec1db2952070049e9bc Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sun, 22 Aug 2010 11:56:07 -0700 Subject: [PATCH] Don't need to use strlen() to determine if there's text. Use the SDL safe strcpy() function --- test/testime.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/test/testime.c b/test/testime.c index c2b5b045f..bae74000f 100644 --- a/test/testime.c +++ b/test/testime.c @@ -136,7 +136,7 @@ static void RenderText(SDL_Surface *sur, int x, int y, SDL_Color color) { - if (text && strlen(text)) { + if (text && *text) { SDL_Surface *textSur = TTF_RenderUTF8_Blended(font, text, color); SDL_Rect dest = { x, y, textSur->w, textSur->h }; @@ -154,7 +154,7 @@ void Redraw() SDL_FillRect(screen, &textRect, backColor); #ifdef HAVE_SDL_TTF - if (strlen(text)) + if (*text) { RenderText(screen, font, text, textRect.x, textRect.y, textColor); TTF_SizeUTF8(font, text, &w, &h); @@ -295,7 +295,7 @@ int main(int argc, char *argv[]) fprintf(stderr, "Keyboard: text input \"%s\"\n", event.text.text); if (SDL_strlen(text) + SDL_strlen(event.text.text) < sizeof(text)) - strcpy(text + SDL_strlen(text), event.text.text); + SDL_strlcpy(text + SDL_strlen(text), event.text.text, sizeof(text)); fprintf(stderr, "text inputed: %s\n", text);