From 29ed2e52287d1128dcabe9a514ee9a01002dcf07 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Wed, 19 Jul 2006 08:46:57 +0000 Subject: [PATCH] Fixed to compile while the OpenGL renderer is under construction --- src/video/SDL_renderer_gl.c | 3 ++- src/video/SDL_video.c | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/video/SDL_renderer_gl.c b/src/video/SDL_renderer_gl.c index 2c9193973..d5c2fbe95 100644 --- a/src/video/SDL_renderer_gl.c +++ b/src/video/SDL_renderer_gl.c @@ -22,7 +22,7 @@ #include "SDL_config.h" #if SDL_VIDEO_OPENGL - +#if 0 #include "SDL_win32video.h" /* OpenGL renderer implementation */ @@ -539,6 +539,7 @@ GL_DestroyRenderer(SDL_Renderer * renderer) SDL_free(renderer); } +#endif /* 0 */ #endif /* SDL_VIDEO_OPENGL */ /* vi: set ts=4 sw=4 expandtab: */ diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index ac6276c50..754c3a38d 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -280,7 +280,7 @@ SDL_VideoInit(const char *driver_name, Uint32 flags) /* The software renderer is always available */ for (i = 0; i < _this->num_displays; ++i) { if (_this->displays[i].num_render_drivers > 0) { -#if SDL_VIDEO_OPENGL +#if 0 //SDL_VIDEO_OPENGL SDL_AddRenderDriver(i, &GL_RenderDriver); #endif SDL_AddRenderDriver(i, &SW_RenderDriver);