/* Simple DirectMedia Layer Copyright (C) 1997-2017 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "../../SDL_internal.h" #if SDL_AUDIO_DRIVER_ANDROID /* Output audio to Android */ #include "SDL_assert.h" #include "SDL_audio.h" #include "../SDL_audio_c.h" #include "SDL_androidaudio.h" #include "../../core/android/SDL_android.h" #include static SDL_AudioDevice* audioDevice = NULL; static SDL_AudioDevice* captureDevice = NULL; static int ANDROIDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture) { SDL_AudioFormat test_format; SDL_assert((captureDevice == NULL) || !iscapture); SDL_assert((audioDevice == NULL) || iscapture); if (iscapture) { captureDevice = this; } else { audioDevice = this; } this->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, (sizeof *this->hidden)); if (this->hidden == NULL) { return SDL_OutOfMemory(); } test_format = SDL_FirstAudioFormat(this->spec.format); while (test_format != 0) { /* no "UNKNOWN" constant */ if ((test_format == AUDIO_U8) || (test_format == AUDIO_S16LSB)) { this->spec.format = test_format; break; } test_format = SDL_NextAudioFormat(); } if (test_format == 0) { /* Didn't find a compatible format :( */ return SDL_SetError("No compatible audio format!"); } if (this->spec.channels > 1) { this->spec.channels = 2; } else { this->spec.channels = 1; } if (this->spec.freq < 8000) { this->spec.freq = 8000; } if (this->spec.freq > 48000) { this->spec.freq = 48000; } /* TODO: pass in/return a (Java) device ID */ this->spec.samples = Android_JNI_OpenAudioDevice(iscapture, this->spec.freq, this->spec.format == AUDIO_U8 ? 0 : 1, this->spec.channels, this->spec.samples); if (this->spec.samples == 0) { /* Init failed? */ return SDL_SetError("Java-side initialization failed!"); } SDL_CalculateAudioSpec(&this->spec); return 0; } static void ANDROIDAUDIO_PlayDevice(_THIS) { Android_JNI_WriteAudioBuffer(); } static Uint8 * ANDROIDAUDIO_GetDeviceBuf(_THIS) { return Android_JNI_GetAudioBuffer(); } static int ANDROIDAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen) { return Android_JNI_CaptureAudioBuffer(buffer, buflen); } static void ANDROIDAUDIO_FlushCapture(_THIS) { Android_JNI_FlushCapturedAudio(); } static void ANDROIDAUDIO_CloseDevice(_THIS) { /* At this point SDL_CloseAudioDevice via close_audio_device took care of terminating the audio thread so it's safe to terminate the Java side buffer and AudioTrack */ Android_JNI_CloseAudioDevice(this->iscapture); if (this->iscapture) { SDL_assert(captureDevice == this); captureDevice = NULL; } else { SDL_assert(audioDevice == this); audioDevice = NULL; } SDL_free(this->hidden); } static int ANDROIDAUDIO_Init(SDL_AudioDriverImpl * impl) { /* Set the function pointers */ impl->OpenDevice = ANDROIDAUDIO_OpenDevice; impl->PlayDevice = ANDROIDAUDIO_PlayDevice; impl->GetDeviceBuf = ANDROIDAUDIO_GetDeviceBuf; impl->CloseDevice = ANDROIDAUDIO_CloseDevice; impl->CaptureFromDevice = ANDROIDAUDIO_CaptureFromDevice; impl->FlushCapture = ANDROIDAUDIO_FlushCapture; /* and the capabilities */ impl->HasCaptureSupport = SDL_TRUE; impl->OnlyHasDefaultOutputDevice = 1; impl->OnlyHasDefaultCaptureDevice = 1; return 1; /* this audio target is available. */ } AudioBootStrap ANDROIDAUDIO_bootstrap = { "android", "SDL Android audio driver", ANDROIDAUDIO_Init, 0 }; /* Pause (block) all non already paused audio devices by taking their mixer lock */ void ANDROIDAUDIO_PauseDevices(void) { /* TODO: Handle multiple devices? */ struct SDL_PrivateAudioData *private; if(audioDevice != NULL && audioDevice->hidden != NULL) { private = (struct SDL_PrivateAudioData *) audioDevice->hidden; if (SDL_AtomicGet(&audioDevice->paused)) { /* The device is already paused, leave it alone */ private->resume = SDL_FALSE; } else { SDL_LockMutex(audioDevice->mixer_lock); SDL_AtomicSet(&audioDevice->paused, 1); private->resume = SDL_TRUE; } } if(captureDevice != NULL && captureDevice->hidden != NULL) { private = (struct SDL_PrivateAudioData *) captureDevice->hidden; if (SDL_AtomicGet(&captureDevice->paused)) { /* The device is already paused, leave it alone */ private->resume = SDL_FALSE; } else { SDL_LockMutex(captureDevice->mixer_lock); SDL_AtomicSet(&captureDevice->paused, 1); private->resume = SDL_TRUE; } } } /* Resume (unblock) all non already paused audio devices by releasing their mixer lock */ void ANDROIDAUDIO_ResumeDevices(void) { /* TODO: Handle multiple devices? */ struct SDL_PrivateAudioData *private; if(audioDevice != NULL && audioDevice->hidden != NULL) { private = (struct SDL_PrivateAudioData *) audioDevice->hidden; if (private->resume) { SDL_AtomicSet(&audioDevice->paused, 0); private->resume = SDL_FALSE; SDL_UnlockMutex(audioDevice->mixer_lock); } } if(captureDevice != NULL && captureDevice->hidden != NULL) { private = (struct SDL_PrivateAudioData *) captureDevice->hidden; if (private->resume) { SDL_AtomicSet(&captureDevice->paused, 0); private->resume = SDL_FALSE; SDL_UnlockMutex(captureDevice->mixer_lock); } } } #else void ANDROIDAUDIO_ResumeDevices(void) {} void ANDROIDAUDIO_PauseDevices(void) {} #endif /* SDL_AUDIO_DRIVER_ANDROID */ /* vi: set ts=4 sw=4 expandtab: */